Statements (53)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game engine
|
gptkbp:developedBy |
Team Ninja
|
gptkbp:features |
high-quality graphics
dynamic camera system real-time combat system |
gptkbp:firstPublished |
2004
|
gptkbp:has |
fan art
fan community merchandise boss battles game mechanics soundtrack character arcs varied environments environmental interactions multiple difficulty levels various weapons character customization modding community art style narrative elements unlockable content remastered versions cinematic storytelling enemy variety quick-time events game modes speedrunning community skill-based progression sequel games magic abilities |
https://www.w3.org/2000/01/rdf-schema#label |
Ninja Gaiden engine
|
gptkbp:influencedBy |
gptkb:Ninja_Gaiden_(1988)
Devil May Cry |
gptkbp:knownFor |
fast-paced gameplay
challenging difficulty stylish action |
gptkbp:platforms |
gptkb:PlayStation_3
gptkb:Xbox PC |
gptkbp:successor |
gptkb:Ninja_Gaiden_Sigma
gptkb:Ninja_Gaiden:_Master_Collection gptkb:Ninja_Gaiden_Sigma_2 |
gptkbp:supports |
multiplayer mode
high frame rates online play HD graphics |
gptkbp:usedIn |
gptkb:Ninja_Gaiden_(2004)
gptkb:Ninja_Gaiden_III gptkb:Ninja_Gaiden_II |
gptkbp:uses |
cutscenes
combo system stealth_mechanics |