gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:art_style
|
colorful
stylized
fantastical
|
gptkbp:awards
|
gptkb:none
|
gptkbp:character
|
gptkb:Claris
gptkb:Ethan
|
gptkbp:character_appearance
|
whimsical
|
gptkbp:character_customization
|
limited
|
gptkbp:combat_system
|
non-violent
|
gptkbp:composer
|
gptkb:Naofumi_Hataya
|
gptkbp:critical_reception
|
mixed reviews
|
gptkbp:developer
|
gptkb:Sonic_Team
|
gptkbp:difficulty
|
moderate
|
gptkbp:environment
|
gptkb:Magic:_The_Gathering_set
|
gptkbp:features
|
flying mechanics
|
gptkbp:game_engine
|
Sonic Engine
|
gptkbp:game_features
|
mini-games
|
gptkbp:game_length
|
6-10 hours
|
gptkbp:game_mechanics
|
flying and gliding
|
gptkbp:game_modes
|
single-player
|
gptkbp:game_world
|
dream world
|
gptkbp:gameplay
|
3 D platforming
|
gptkbp:genre
|
gptkb:video_game_series
|
gptkbp:goal
|
collecting orbs
|
gptkbp:has_ability
|
transformations
|
gptkbp:has_gameplay_element
|
gptkb:museum
boss battles
time trials
|
gptkbp:in-game_currency
|
gptkb:Dreams
|
gptkbp:in-game_items
|
gptkb:power-ups
|
gptkbp:influenced_by
|
gptkb:mythological_figure
|
gptkbp:influences
|
surrealism
|
gptkbp:inspired_by
|
gptkb:Nights_into_Dreams
|
gptkbp:level
|
linear
|
gptkbp:main_character
|
gptkb:Ni_GHTS
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
dreams and imagination
dream exploration
|
gptkbp:narrative_theme
|
overcoming fears
|
gptkbp:number_of_teams
|
gptkb:Ni_GHTS
third-person
level-based
|
gptkbp:platform
|
gptkb:Wii
|
gptkbp:publisher
|
gptkb:Sega
|
gptkbp:rating
|
gptkb:E_for_Everyone
|
gptkbp:release_date
|
December 2007
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:sequel
|
gptkb:Nights_into_Dreams
|
gptkbp:setting
|
gptkb:Nightopia
|
gptkbp:soundtrack
|
orchestral
|
gptkbp:target_audience
|
children and families
|
gptkbp:bfsParent
|
gptkb:Nights_into_Dreams
gptkb:Nights_into_Dreams...
|
gptkbp:bfsLayer
|
5
|