gptkbp:instance_of
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gptkb:battle
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gptkbp:bfsLayer
|
6
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gptkbp:bfsParent
|
gptkb:Nerf_Power_Moves_blaster
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gptkbp:advertising
|
television ads
online ads
|
gptkbp:art_style
|
playfulness
youthful energy
action-oriented
|
gptkbp:brand
|
gptkb:Nerf
|
gptkbp:collaborations
|
influencers
|
gptkbp:content_type
|
gptkb:sports_event
user-generated content
videos
|
gptkbp:events
|
social media engagement
Nerf battles
|
gptkbp:features
|
gptkb:toy
|
gptkbp:feedback
|
surveys
|
gptkbp:focus
|
active play
|
gptkbp:future_plans
|
enhance digital presence
expand reach
develop new products
increase collaborations
|
gptkbp:goal
|
increase brand awareness
|
https://www.w3.org/2000/01/rdf-schema#label
|
Nerf Power Moves campaign 2021
|
gptkbp:influenced_by
|
gaming culture
social media trends
trends in children's marketing
|
gptkbp:is_engaged_in
|
interactive games
|
gptkbp:is_evaluated_by
|
performance metrics
analytics
consumer feedback
|
gptkbp:launch_date
|
gptkb:2021
|
gptkbp:outcome
|
gptkb:community_building
increased engagement
product awareness
enhanced brand loyalty
|
gptkbp:partnerships
|
toy retailers
|
gptkbp:platform
|
gptkb:Instagram
gptkb:television_channel
gptkb:Twitter_account
|
gptkbp:products
|
gptkb:toy
|
gptkbp:social_media
|
# Nerf Power Moves
|
gptkbp:succeeded_by
|
social media reach
brand engagement
user participation
sales increase
|
gptkbp:target_audience
|
gptkb:Person
|
gptkbp:year
|
gptkb:2021
|