Statements (31)
Predicate | Object |
---|---|
gptkbp:instanceOf |
physics engine
|
gptkbp:acquiredBy |
gptkb:AGEIA_Technologies
|
gptkbp:acquisitionYear |
2008
|
gptkbp:category |
gptkb:software
middleware |
gptkbp:developer |
gptkb:NVIDIA
|
gptkbp:firstReleased |
2005
|
gptkbp:formerName |
gptkb:AGEIA_PhysX
|
https://www.w3.org/2000/01/rdf-schema#label |
NVIDIA PhysX
|
gptkbp:latestReleaseVersion |
2023
5.3 |
gptkbp:license |
gptkb:BSD_license
|
gptkbp:openSource |
true
|
gptkbp:operatingSystem |
gptkb:Windows
gptkb:macOS gptkb:Linux |
gptkbp:programmingLanguage |
gptkb:C++
|
gptkbp:supports |
rigid body dynamics
GPU acceleration cloth simulation fluid simulation soft body dynamics CPU simulation |
gptkbp:usedIn |
gptkb:Unity
gptkb:Autodesk_3ds_Max gptkb:Autodesk_Maya gptkb:Unreal_Engine |
gptkbp:website |
https://developer.nvidia.com/physx-sdk
|
gptkbp:writtenBy |
gptkb:C++
|
gptkbp:bfsParent |
gptkb:NVIDIA_GeForce
|
gptkbp:bfsLayer |
6
|