Statements (31)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:physics_engine
|
| gptkbp:acquiredBy |
gptkb:AGEIA_Technologies
|
| gptkbp:acquisitionYear |
2008
|
| gptkbp:category |
gptkb:middleware
gptkb:software |
| gptkbp:developer |
gptkb:NVIDIA
|
| gptkbp:firstReleased |
2005
|
| gptkbp:formerName |
gptkb:AGEIA_PhysX
|
| gptkbp:latestReleaseVersion |
2023
5.3 |
| gptkbp:license |
gptkb:BSD_license
|
| gptkbp:openSource |
true
|
| gptkbp:operatingSystem |
gptkb:Windows
gptkb:macOS gptkb:Linux |
| gptkbp:programmingLanguage |
gptkb:C++
|
| gptkbp:supports |
rigid body dynamics
GPU acceleration cloth simulation fluid simulation soft body dynamics CPU simulation |
| gptkbp:usedIn |
gptkb:Unity
gptkb:Autodesk_3ds_Max gptkb:Autodesk_Maya gptkb:Unreal_Engine |
| gptkbp:website |
https://developer.nvidia.com/physx-sdk
|
| gptkbp:writtenBy |
gptkb:C++
|
| gptkbp:bfsParent |
gptkb:NVIDIA_GeForce
|
| gptkbp:bfsLayer |
6
|
| https://www.w3.org/2000/01/rdf-schema#label |
NVIDIA PhysX
|