NIM

GPTKB entity

Properties (52)
Predicate Object
gptkbp:instanceOf game
gptkbp:canBe to different rules
using game theory
using heaps or piles
gptkbp:canCreate by computers
gptkbp:component objects such as stones or matches
gptkbp:culturalEvents in various societies
gptkbp:educationalPrograms Nim-sum
gptkbp:famousFor mathematics and computer science
gptkbp:firstAwarded 19th century
gptkbp:hasAbstract for first and second players
gptkbp:hasEstablished extensively in academia
gptkbp:hasHistoricalSignificance in game theory research
gptkbp:hasVariants such as misère NIM
https://www.w3.org/2000/01/rdf-schema#label NIM
gptkbp:isA strategy game
mathematical puzzle
zero-sum game
gptkbp:isAvailableIn different cultural contexts
gptkbp:isConsidered a classic game
a game of skill
a two-player game
gptkbp:isDisplayedOn online
various formats
different rulesets
tournaments
offline
various platforms
children and adults alike
different numbers of heaps
different types of objects
gptkbp:isKnownFor its simplicity
gptkbp:isOftenMadeWith in computer science courses
gptkbp:isOftenUsedIn mathematical competitions
game theory literature
gptkbp:isPartOf combinatorial game theory
recreational mathematics
gptkbp:isPopularAmong students
gptkbp:isRelatedTo the_Sprague-Grundy_theorem
gptkbp:isSimilarTo other combinatorial games
gptkbp:isUsedBy problem-solving skills
gptkbp:isUsedIn psychological studies
teaching strategy
gptkbp:isUtilizedFor experienced players
gptkbp:notableGames Miserable Nim
gptkbp:origin ancient_China
gptkbp:previousName 2 or more
gptkbp:requires logical thinking
gptkbp:scope be the player to take the last object
gptkbp:strategicGoals binary representation of heap sizes
gptkbp:type strategy
gptkbp:variant multiple versions exist