gptkbp:instance_of
|
gptkb:mobile_devices
|
gptkbp:can_be_combined_with
|
Other technologies
|
gptkbp:can_be_used_for
|
Fitness tracking
Event tracking
|
gptkbp:can_be_used_in
|
gptkb:virtual_reality
Live performances
|
gptkbp:can_be_used_to
|
Enhance storytelling
Infrared technology
Control devices
Create simulations
Monitor activities
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gptkbp:can_detect
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Movement
|
gptkbp:can_provide
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Search and rescue operations
Real-time feedback
|
gptkbp:developed_by
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Various manufacturers
|
gptkbp:enhances
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Training programs
User experience
Performance analysis
|
gptkbp:facilitates
|
Game development
|
https://www.w3.org/2000/01/rdf-schema#label
|
Motion Tracker
|
gptkbp:is_affected_by
|
Lighting conditions
|
gptkbp:is_available_for
|
Mobile devices
|
gptkbp:is_available_in
|
Various forms
|
gptkbp:is_compatible_with
|
gptkb:smartphone
Different platforms
|
gptkbp:is_connected_to
|
gptkb:computer
|
gptkbp:is_essential_for
|
Interactive experiences
|
gptkbp:is_integrated_with
|
Smart devices
Wearable devices
|
gptkbp:is_often_seen_in
|
Home entertainment systems
|
gptkbp:is_often_used_in
|
gptkb:Video_games
gptkb:research
Data collection
Sports analysis
Theater productions
|
gptkbp:is_part_of
|
gptkb:smart_home_devices
gptkb:gamepad
Surveillance systems
Motion capture systems
Interactive media.
Smart fitness equipment
|
gptkbp:is_related_to
|
Augmented reality
|
gptkbp:is_subject_to
|
Calibration
|
gptkbp:is_used_by
|
Animators
|
gptkbp:is_used_in
|
gptkb:Education
gptkb:robotics
Environmental monitoring
Film production
Healthcare
Military applications
|
gptkbp:is_utilized_by
|
Gamers
|
gptkbp:is_utilized_for
|
Art installations
|
gptkbp:often_includes
|
Sensors
Interactive exhibits
Fitness applications
|
gptkbp:provides_information_on
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gptkb:Data_Analytics
|
gptkbp:provides_support_for
|
Physical therapy
|
gptkbp:support
|
User interaction
Gesture recognition
|
gptkbp:track
|
Body movements
|
gptkbp:used_for
|
Tracking motion
|
gptkbp:bfsParent
|
gptkb:Covenant_Jackal_Spec_Ops
gptkb:Colonial_Marines
|
gptkbp:bfsLayer
|
5
|