Statements (65)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:video_game
|
gptkbp:allows |
seamless world transitions
|
gptkbp:based_on |
gptkb:RE_Engine
|
gptkbp:constructed_in |
advanced physics engine
support diverse gameplay styles support large player bases support future expansions |
gptkbp:developed_by |
gptkb:video_game
|
gptkbp:enhances |
player customization options
multiplayer experience |
gptkbp:features |
dynamic weather system
new gameplay mechanics improved graphics new crafting system improved character animations |
https://www.w3.org/2000/01/rdf-schema#label |
Monster Hunter Rise Engine
|
gptkbp:improves |
AI behavior
|
gptkbp:includes |
new monsters
new environments new weapon types |
gptkbp:is_compatible_with |
DLC expansions
VR technology |
gptkbp:is_designed_for |
action role-playing games
|
gptkbp:is_designed_to |
maximize performance
encourage exploration enhance immersion maximize player engagement |
gptkbp:is_evaluated_by |
environmental storytelling
visual fidelity intuitive controls realistic animations |
gptkbp:is_known_for |
fast loading times
smooth gameplay high frame rates high-quality textures extensive mod support rich lore integration robust networking features seamless multiplayer integration |
gptkbp:is_optimized_for |
handheld gaming
|
gptkbp:is_recognized_for |
user-friendly interface
cross-platform capabilities community feedback integration enhanced sound design extensive testing phases dynamic character interactions |
gptkbp:is_used_in |
gptkb:Monster_Hunter_Stories_2
|
gptkbp:is_utilized_in |
game updates
game performance analysis game design education game development workshops game marketing campaigns future Capcom titles game performance optimization. |
gptkbp:released_in |
gptkb:2021
|
gptkbp:supports |
gptkb:PC
gptkb:Nintendo_Switch gptkb:Community_Center gptkb:online_multiplayer community events cross-play |
gptkbp:used_in |
gptkb:Monster_Hunter_Rise
|
gptkbp:utilizes |
real-time rendering
|