gptkbp:instance_of
|
gptkb:video_game
gptkb:video_game_series
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gptkbp:abilities
|
Digging and moving blocks
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gptkbp:art_style
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gptkb:2_D
2 D graphics
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gptkbp:availability
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gptkb:Game_Boy_cartridge
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gptkbp:challenges
|
Varied
Puzzles and enemies
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gptkbp:character_design
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gptkb:Yoshio_Sakamoto
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gptkbp:community
|
Active fan community
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gptkbp:controls
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gptkb:Buttons
gptkb:Intuitive
Directional pad and buttons
Directional pad
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gptkbp:critical_reception
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Positive
Positive reviews
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gptkbp:design
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gptkb:Kōji_Kondo
gptkb:Kazuya_Asano
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gptkbp:developer
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gptkb:Nintendo
gptkb:Kazuhiro_Taniguchi
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gptkbp:difficulty
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gptkb:Varies
Moderate
Varied
Progressively harder
|
gptkbp:difficulty_levels
|
gptkb:Progressive
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gptkbp:enemy_types
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gptkb:Various
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gptkbp:fan_art
|
Widely created
|
gptkbp:fan_base
|
Cult following
Active fanbase
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gptkbp:game_awards
|
gptkb:None
Nominated for awards
|
gptkbp:game_community
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Dedicated fans
|
gptkbp:game_design
|
Puzzle-focused
|
gptkbp:game_engine
|
gptkb:Custom_engine
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gptkbp:game_features
|
Hints and tips
Digging tunnels
Unique mechanics
|
gptkbp:game_length
|
Approx. 10 hours
10-15 hours
Approximately 10 hours
|
gptkbp:game_mechanics
|
gptkb:Digging
Collecting items
Puzzle-solving
Avoiding enemies
Digging tunnels
Block pushing and digging
Pushing blocks
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gptkbp:game_mode
|
Single-player
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gptkbp:game_modes
|
Single-player
Single-player only
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gptkbp:game_replayability
|
High due to puzzles.
|
gptkbp:game_updates
|
No major updates
None post-release
|
gptkbp:game_world
|
Underground maze
|
gptkbp:gameplay
|
Top-down perspective
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gptkbp:genre
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gptkb:Puzzle
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gptkbp:graphics
|
gptkb:Colorful
Sprite-based
Colorful sprites
|
gptkbp:has_gameplay_element
|
Collectibles
|
gptkbp:has_lore
|
Minimal lore
|
gptkbp:history
|
Part of Nintendo's catalog
|
https://www.w3.org/2000/01/rdf-schema#label
|
Mole Mania
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gptkbp:in-game_items
|
gptkb:Achievements
gptkb:Keys
gptkb:Secrets
gptkb:Challenges
gptkb:treasure_hunting
gptkb:tools
gptkb:Levels
Puzzles
Collectibles
Rewards
Enemies
Obstacles
Power-ups
Scores
Checkpoints
Hints
Lives
Endings
Unlockables
|
gptkbp:influenced_games
|
Puzzle games
Considered a classic
|
gptkbp:influences
|
gptkb:Lemmings
|
gptkbp:inspiration
|
Mole behavior
|
gptkbp:inspired_by
|
Puzzle games
Mole games
|
gptkbp:legacy
|
Cult classic
Cult classic status
Influenced puzzle games
|
gptkbp:level
|
gptkb:100
|
gptkbp:level_design
|
Over 100 levels
|
gptkbp:localization
|
Multiple languages
|
gptkbp:main_character
|
gptkb:Mole
|
gptkbp:merchandise
|
gptkb:Limited
gptkb:None
|
gptkbp:multiplayer
|
No
|
gptkbp:music_composer
|
gptkb:Kōji_Kondo
gptkb:Kenta_Nagata
|
gptkbp:narrative
|
Minimal
Simple
Rescue mission
Simple story
|
gptkbp:objective
|
Solve puzzles
|
gptkbp:platform
|
gptkb:Game_Boy
|
gptkbp:players
|
Available
|
gptkbp:power_ups
|
gptkb:Limited
|
gptkbp:publisher
|
gptkb:Nintendo
|
gptkbp:puzzles
|
Logic puzzles
|
gptkbp:rating
|
gptkb:E_for_Everyone
|
gptkbp:record
|
Documented
|
gptkbp:release_date
|
gptkb:1996
June 1996
1996-06-14
|
gptkbp:release_region
|
gptkb:Europe
gptkb:Japan
gptkb:North_America
|
gptkbp:release_year
|
gptkb:1996
|
gptkbp:remake
|
gptkb:None
gptkb:Mole_Mania_Remastered
|
gptkbp:reviews
|
Generally favorable
|
gptkbp:sales
|
Over 1 million copies
over 1 million copies
|
gptkbp:sequel
|
gptkb:None
gptkb:Mole_Mania_2
|
gptkbp:series
|
Mole Mania series
|
gptkbp:setting
|
Underground
|
gptkbp:sound
|
Simple sound effects
|
gptkbp:soundtrack
|
gptkb:Yasuaki_Fujita
gptkb:Charming
Chiptune music
|
gptkbp:speedrun_community
|
Popular
|
gptkbp:spin_off
|
gptkb:Mole_Mania:_The_Lost_Levels
|
gptkbp:target_audience
|
gptkb:children
Children and puzzle enthusiasts
|
gptkbp:trophy
|
Achievements system
|
gptkbp:updates
|
No recent updates
|
gptkbp:user_interface
|
Simple
Top-down view
|
gptkbp:bfsParent
|
gptkb:Monty_Mole
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gptkbp:bfsLayer
|
5
|