Statements (68)
Predicate | Object |
---|---|
gptkbp:instanceOf |
video game
|
gptkbp:challenges |
Adjustable difficulty levels.
|
gptkbp:chessOpening |
Defend against waves of attacks.
Focus on strategy and quick reflexes. |
gptkbp:community |
Active fan community.
|
gptkbp:communityFeedback |
User reviews on forums.
|
gptkbp:communitySupport |
Limited modding capabilities.
|
gptkbp:controls |
Mouse and keyboard
|
gptkbp:currency |
Points system.
|
gptkbp:developer |
Atari
|
gptkbp:drawings |
3D graphics
|
gptkbp:enemy |
Various missile types.
|
gptkbp:features |
3D environments
|
gptkbp:gameFeatures |
Proprietary engine
Nominated for several awards. Campaign mode Mixed to positive reviews. High replay value. Designed for quick play sessions. Launched in 1995. Real-time rendering. |
gptkbp:gameLength |
Varies based on player skill.
|
gptkbp:gameMechanics |
Simple yet engaging mechanics.
|
gptkbp:gameplay |
Defending cities from missile attacks.
|
gptkbp:genre |
Action
|
gptkbp:hasArea |
Extensive beta testing.
|
gptkbp:hasContent |
No_DLC_available.
|
gptkbp:hasInfluenceOn |
Influenced later defense games.
|
gptkbp:hasOccupation |
Cult classic status.
Online forums and discussions. |
gptkbp:hasProductLine |
Mixed reviews
|
gptkbp:historicalEvent |
Part of the evolution of arcade games.
|
https://www.w3.org/2000/01/rdf-schema#label |
Missile Command 3D
|
gptkbp:influencedBy |
gptkb:Missile_Command
|
gptkbp:influences |
Inspired by real-world missile defense.
|
gptkbp:inspiration |
Inspired_by_Cold_War_themes.
|
gptkbp:legacy |
Part_of_the_Missile_Command_franchise.
|
gptkbp:merchandise |
Limited merchandise available.
|
gptkbp:mode |
Single-player
|
gptkbp:multiplayer |
No
|
gptkbp:narrativeStyle |
Colorful and engaging visuals.
No significant narrative. |
gptkbp:offers |
Standard retail price at launch.
|
gptkbp:photography |
First-person
|
gptkbp:platforms |
PC
|
gptkbp:playerDevelopment |
Developed by a small team.
|
gptkbp:powers |
Defensive upgrades.
|
gptkbp:publisher |
Atari
|
gptkbp:releaseDate |
1995
|
gptkbp:releaseRegion |
North America.
|
gptkbp:resources |
In-game tutorial available.
|
gptkbp:route |
Multiple maps.
|
gptkbp:sequel |
gptkb:Missile_Command
|
gptkbp:setting |
Futuristic
|
gptkbp:soundtrack |
Electronic music
Memorable soundtrack. Explosive sound effects. |
gptkbp:systemRequirements |
Minimum and recommended specs.
|
gptkbp:targetAudience |
Casual gamers
|
gptkbp:team |
Influenced future games in the genre.
Continues_the_Missile_Command_legacy. |
gptkbp:teamAchievements |
Achievements for milestones.
Defensive strategies required. Increasing difficulty levels. |
gptkbp:updates |
Occasional updates for bug fixes.
Patches released post-launch. |
gptkbp:userInterface |
HUD_display.
|
gptkbp:youth_tournaments |
Available_on_Windows.
|