Statements (59)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Author
|
gptkbp:based_on |
gptkb:S._T._A._L._K._E._R.:_Call_of_Pripyat
|
gptkbp:community_support |
active modding community
|
gptkbp:developed_by |
Oxygen Team
|
gptkbp:difficulty |
high
|
gptkbp:economy |
realistic trading
|
gptkbp:enemy |
gptkb:physicist
bandits |
gptkbp:environment |
abandoned buildings
desolate landscapes radiation zones |
gptkbp:features |
new weapons
dynamic weather enhanced graphics new quests improved AI realistic gameplay |
gptkbp:feedback |
positive reception
|
gptkbp:game_mechanics |
gptkb:healthcare_organization
inventory management day-night cycle crafting system weather effects hunger system stamina system sleep mechanics |
gptkbp:genre |
survival horror
|
https://www.w3.org/2000/01/rdf-schema#label |
Misery Mod
|
gptkbp:influenced_by |
gptkb:S._T._A._L._K._E._R._series
|
gptkbp:is_available_on |
gptkb:Mod_DB
|
gptkbp:mod_support |
customizable characters
new artifacts new missions new vehicles realistic physics new voice acting expanded lore new factions enhanced sound design expanded map user-generated content support realistic ballistics enhanced immersion improved animations increased replayability dynamic NPC interactions new anomalies |
gptkbp:modifications |
total conversion
|
gptkbp:narrative_style |
gptkb:survival
|
gptkbp:number_of_teams |
impact story
|
gptkbp:platform |
gptkb:PC
|
gptkbp:release_date |
gptkb:2012
|
gptkbp:requires |
gptkb:S._T._A._L._K._E._R.:_Call_of_Pripyat
|
gptkbp:setting |
gptkb:Chernobyl_Exclusion_Zone
|
gptkbp:soundtrack |
original compositions
|
gptkbp:style_of_play |
open world
|
gptkbp:updates |
frequent patches
|
gptkbp:bfsParent |
gptkb:S._T._A._L._K._E._R.:_Call_of_Pripyat
|
gptkbp:bfsLayer |
4
|