gptkbp:instance_of
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gptkb:text
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gptkbp:available_on
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gptkb:Mod_DB
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gptkbp:based_on
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gptkb:S._T._A._L._K._E._R.:_Call_of_Pripyat
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gptkbp:community_feedback
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positive reception
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gptkbp:community_support
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active modding community
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gptkbp:developed_by
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Oxygen Team
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gptkbp:difficulty_levels
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high
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gptkbp:economy
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realistic trading
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gptkbp:enemy_types
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gptkb:mutants
bandits
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gptkbp:environment
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abandoned buildings
desolate landscapes
radiation zones
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gptkbp:features
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new weapons
dynamic weather
enhanced graphics
new quests
improved AI
realistic gameplay
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gptkbp:game_mechanics
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gptkb:health_services
inventory management
day-night cycle
crafting system
weather effects
hunger system
stamina system
sleep mechanics
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gptkbp:genre
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survival horror
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https://www.w3.org/2000/01/rdf-schema#label
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Misery Mod
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gptkbp:influenced_by
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gptkb:S._T._A._L._K._E._R._series
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gptkbp:mod_support
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customizable characters
new artifacts
new missions
new vehicles
realistic physics
new voice acting
expanded lore
new factions
enhanced sound design
expanded map
user-generated content support
realistic ballistics
enhanced immersion
improved animations
increased replayability
dynamic NPC interactions
new anomalies
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gptkbp:modifications
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total conversion
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gptkbp:narrative_focus
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gptkb:survival
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gptkbp:platform
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gptkb:PC
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gptkbp:players
|
impact story
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gptkbp:release_date
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gptkb:2012
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gptkbp:requires
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gptkb:S._T._A._L._K._E._R.:_Call_of_Pripyat
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gptkbp:setting
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gptkb:Chernobyl_Exclusion_Zone
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gptkbp:soundtrack
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original compositions
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gptkbp:style_of_play
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open world
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gptkbp:updates
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frequent patches
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gptkbp:bfsParent
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gptkb:S._T._A._L._K._E._R.:_Call_of_Pripyat
gptkb:Stalker_franchise
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gptkbp:bfsLayer
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6
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