Metroidvania games

GPTKB entity

Statements (59)
Predicate Object
gptkbp:instanceOf gptkb:video_game
gptkbp:characterizedBy gptkb:explorer
non-linear gameplay
ability-based progression
gptkbp:gameplayFeature backtracking
combat
boss battles
platforming
map exploration
unlockable abilities
interconnected world
https://www.w3.org/2000/01/rdf-schema#label Metroidvania games
gptkbp:influencedBy gptkb:Metroid_(1986)
gptkb:Castlevania:_Symphony_of_the_Night
gptkb:Castlevania_II:_Simon's_Quest
gptkb:Castlevania_(1986)
gptkbp:mechanic collectibles
inventory management
multiple endings
persistent world
power-ups
story-driven gameplay
secret rooms
save points
environmental puzzles
leveling system
side quests
hidden secrets
fast travel
character upgrades
non-linear progression
enemy respawn
narrative elements
boss keys
exploration incentives
item gating
locked areas
map system
non-linear map design
gptkbp:namedAfter gptkb:Metroid
gptkb:Castlevania
gptkbp:notableExample gptkb:Super_Metroid
gptkb:Axiom_Verge
gptkb:Castlevania:_Symphony_of_the_Night
gptkb:Hollow_Knight
gptkb:Ori_and_the_Blind_Forest
gptkb:Dead_Cells
gptkb:Salt_and_Sanctuary
gptkb:Bloodstained:_Ritual_of_the_Night
gptkb:Guacamelee!
gptkbp:platforms PC
mobile devices
consoles
handheld devices
gptkbp:popularizedBy 1990s
gptkbp:subspecies action-adventure games
gptkbp:bfsParent gptkb:Batman:_Arkham_series
gptkb:Castle_of_Custody
gptkbp:bfsLayer 6