Metroid Fusion

GPTKB entity

Statements (116)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:abilities morph ball
gptkbp:antagonist gptkb:X_Parasite
gptkbp:art_style 2 D sprite-based
gptkbp:awards Best Handheld Game 2003
gptkbp:captures save points
gptkbp:character_development Samus Aran's character
gptkbp:characters gptkb:Adam_Malkovich
gptkbp:collectibility gptkb:power-ups
suit upgrades
energy tanks
missile expansions
gptkbp:critical_reception highly acclaimed
gptkbp:crossover gptkb:Super_Smash_Bros._series
gptkbp:developed_by gptkb:Nintendo
gptkbp:difficulty progressively increases
gptkbp:difficulty_levels gptkb:normal
easy
hard
normal and hard
gptkbp:ended multiple endings
gptkbp:enemy gptkb:SA-X
gptkbp:enemy_types gptkb:X_Parasite
gptkbp:engine Game Boy Advance hardware
gptkbp:fan_art popular among fans
gptkbp:fan_base dedicated community
gptkbp:features gptkb:Samus_Aran
boss battles
cutscenes
AI character Adam Malkovich
gptkbp:follows gptkb:Metroid_II:_Return_of_Samus
gptkbp:game_awards multiple accolades
gptkbp:game_community active online forums
gptkbp:game_design focused on atmosphere and tension
gptkbp:game_engine gptkb:custom_engine
gptkbp:game_features cutscenes
gptkbp:game_length approximately 8-12 hours
shorter than previous titles
gptkbp:game_mechanics exploration and combat
backtracking
puzzle-solving
combat tactics
environmental hazards
item management
enemy encounters
map exploration
boss strategies
stealth sections
Metroidvania style
power-up acquisition
Metroid DNA absorption
gptkbp:game_mode single-player
gptkbp:game_updates no major updates post-release
gptkbp:game_world interconnected areas
gptkbp:genre action-adventure
gptkbp:has_awards Best Game of 2002
gptkbp:has_function Samus's escape from the station
gptkbp:has_gameplay_element gptkb:exploration
combat
platforming
gptkbp:has_lore rich backstory
gptkbp:has_reception critical acclaim
gptkbp:has_soundtrack gptkb:Yoshio_Sakamoto
gptkbp:has_spin_offs none directly related
gptkbp:has_themes gptkb:betrayal
gptkb:survival
gptkb:identity
gptkb:transformation
isolation
https://www.w3.org/2000/01/rdf-schema#label Metroid Fusion
gptkbp:in-game_items energy tanks
gptkbp:includes elevators
Metroid creatures
research logs
save rooms
gptkbp:influence inspired future Metroid games
gptkbp:influenced future Metroid games
gptkbp:influences horror elements
gptkbp:inspiration gptkb:science_fiction
gptkbp:introduced gptkb:Fusion_Suit
gptkbp:legacy considered a classic
gptkbp:localization translated into multiple languages
gptkbp:main_character gptkb:Samus_Aran
gptkbp:merchandise various collectibles
action figures and art books
gptkbp:multiplayer false
no
gptkbp:music_composer gptkb:Matoi_Sakuraba
gptkbp:narrative linear storytelling
gptkbp:narrative_focus Samus's battle against the X Parasite
gptkbp:narrative_theme biological experimentation
gptkbp:part_of_series gptkb:Metroid
gptkbp:platform gptkb:Game_Boy_Advance
gptkbp:plot Samus battles the X Parasite
gptkbp:power_ups various upgrades
gptkbp:precedes gptkb:Metroid_Prime
gptkbp:published_by gptkb:Nintendo
gptkbp:puzzles environmental puzzles
gptkbp:release_date gptkb:2002
November 17, 2002
gptkbp:release_region gptkb:Europe
gptkb:Japan
gptkb:North_America
gptkbp:released_on gptkb:Game_Boy_Advance
gptkbp:remake gptkb:Metroid:_Samus_Returns
gptkbp:sequel gptkb:Metroid_Dread
gptkbp:series gptkb:Metroid
gptkbp:set_in gptkb:Space_Station_BSL
gptkbp:setting gptkb:Space_Station_BSL
gptkbp:soundtrack released as an album
gptkbp:speedrun_community active community
gptkbp:themes isolation and survival
gptkbp:voice_acting limited
gptkbp:bfsParent gptkb:Nintendo
gptkb:Metroid_Dread
gptkbp:bfsLayer 4