Statements (229)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
realistic
|
gptkbp:awards |
gptkb:Best_Audio_at_the_Golden_Joystick_Awards
Best Game at the Golden Joystick Awards Best Sound Design 2013 Best Story 2013 Best Game of 2013 Best Game at the Game Developers Choice Awards Best Audio at the Game Critics Awards 2013 Best Game at the Golden Joystick Awards 2013 Best Visuals at the Game Critics Awards 2013 Best Audio at the Game Critics Awards Best Story at the Game Critics Awards Best Story at the Golden Joystick Awards Best Visual Design at the Golden Joystick Awards Best Visuals at the Golden Joystick Awards Best Game Design at the Golden Joystick Awards Best Visuals 2013 Best Multiplayer 2013 Best Visuals at the Game Critics Awards Best Game at the Game Critics Awards 2013 Best Story at the Game Critics Awards 2013 |
gptkbp:community |
active modding community
|
gptkbp:composer |
gptkb:Alexey_Omelchuk
|
gptkbp:critical_reception |
positive
generally favorable reviews |
gptkbp:developed_by |
gptkb:4_A_Games
|
gptkbp:developer |
gptkb:4_A_Games
|
gptkbp:difficulty |
gptkb:High_School
easy hard multiple levels ranger |
gptkbp:director |
gptkb:Viktor_Antonov
|
gptkbp:dlc |
gptkb:tower
gptkb:The_Two_Colonels gptkb:Metro:_Last_Light_-Chronicles_Pack gptkb:Metro:_Last_Light_-Faction_Pack gptkb:Metro:_Last_Light_-Tower_Pack gptkb:Factions Chronicles The Last Light Sam's Story Ranger Mode The Chronicles Pack The Developer Pack The Faction Pack The Redux version The Tower Pack |
gptkbp:enemy |
gptkb:military_unit
gptkb:physicist bandits human factions |
gptkbp:engine |
gptkb:4_A_Engine
|
gptkbp:environment |
dark and atmospheric
open world elements dark and claustrophobic ruined cityscape underground metro system |
gptkbp:faction |
gptkb:battle
|
gptkbp:fan_base |
cult following
dedicated fanbase |
gptkbp:features |
day-night cycle
dynamic weather system crafting system moral choices stealth mechanics |
gptkbp:fighting_style |
gunplay and stealth
|
gptkbp:followed_by |
gptkb:Metro_Exodus
|
gptkbp:franchise |
gptkb:Metro_series
|
gptkbp:game_engine |
gptkb:4_A_Engine
|
gptkbp:game_features |
gptkb:spacecraft
gptkb:book decision-making interactive environments inventory management resource management puzzle-solving emotional impact environmental hazards character interactions combat mechanics scavenging environmental storytelling immersive storytelling day-night cycle dynamic weather dynamic weather system realistic physics narrative depth realistic graphics puzzle-solving elements multiple endings crafting system weapon customization dynamic lighting moral choices exploration elements stealth gameplay AI companions cinematic storytelling immersive atmosphere enemy variety realistic AI enemy factions varied enemy types narrative choices stealth mechanics narrative-driven gameplay detailed environments atmospheric sound design vehicle segments immersive sound effects enemy AI behavior realistic lighting limited ammunition night vision mechanics light and darkness mechanics |
gptkbp:game_length |
10-12 hours
10-15 hours approximately 10-12 hours 15-20 hours with DLC |
gptkbp:game_mechanics |
gptkb:spacecraft
crafting combat stealth |
gptkbp:game_modes |
Single-player
single-player multiplayer |
gptkbp:genre |
gptkb:legal_case
|
gptkbp:graphics |
high-quality
|
gptkbp:has_friend |
gptkb:Anna
gptkb:Miller |
gptkbp:in-game_currency |
survival supplies
military-grade bullets Military Rounds |
gptkbp:in-game_items |
gptkb:weapon
crafting materials filters ammo medkits |
gptkbp:influenced |
survival horror games
other FPS games |
gptkbp:influenced_by |
gptkb:Dmitry_Glukhovsky
gptkb:Metro_2033 Russian literature post-apocalyptic fiction survival horror games |
gptkbp:influences |
gptkb:film
Russian literature post-apocalyptic fiction survival horror games sci-fi films |
gptkbp:inspiration |
gptkb:Metro_2033
Metro 2033 novel |
gptkbp:inspired_by |
gptkb:Metro_2033
Metro 2033 novel |
gptkbp:intelligence |
advanced enemy AI
|
gptkbp:is_available_on |
gptkb:Xbox_Live
gptkb:Steam gptkb:Play_Station_Store |
gptkbp:launch_site |
gptkb:spacecraft
DL Cs |
gptkbp:main_character |
gptkb:Artyom
|
gptkbp:merchandise |
gptkb:award
gptkb:item gptkb:artwork art books soundtrack albums |
gptkbp:mod_support |
gptkb:battle
|
gptkbp:multiplayer |
gptkb:battle
not available Survival Mode Faction Mode Last Light's multiplayer Spartan Mode |
gptkbp:narrative_style |
gptkb:survival
immersive linear survival horror linear storytelling |
gptkbp:narrative_theme |
gptkb:survival
gptkb:Saint hope redemption despair |
gptkbp:number_of_teams |
gptkb:Artyom
first-person resource management moral dilemmas combat mechanics stealth mechanics |
gptkbp:platform |
gptkb:Play_Station_3
gptkb:Microsoft_Windows gptkb:Xbox_360 |
gptkbp:predecessor |
gptkb:Metro_2033
|
gptkbp:published_by |
gptkb:Deep_Silver
|
gptkbp:publisher |
gptkb:Deep_Silver
|
gptkbp:release_date |
May 14, 2013
|
gptkbp:release_platform |
gptkb:GOG.com
gptkb:Epic_Games_Store gptkb:Steam |
gptkbp:released |
May 14, 2013
|
gptkbp:sales |
over 5 million copies
over 1 million copies in first month |
gptkbp:season |
gptkb:The_Last_Light_-Season_Pass
|
gptkbp:sequel |
gptkb:Metro_2033
|
gptkbp:series |
Metro
|
gptkbp:setting |
2034
post-apocalyptic Moscow |
gptkbp:soundtrack |
gptkb:Dmitry_Glukhovsky
|
gptkbp:successor |
gptkb:Metro_Exodus
|
gptkbp:system_requirements |
high-end PC recommended
|
gptkbp:themes |
gptkb:humanity
gptkb:survival gptkb:Saint hope despair |
gptkbp:user_reviews |
Metacritic score of 80/100
|
gptkbp:voice_actor |
gptkb:Aleksandr_Karpov
gptkb:Dmitry_Glukhovsky gptkb:Dmitry_Glushkov gptkb:Nikolai_Burykin multiple languages multiple actors English and Russian |
gptkbp:bfsParent |
gptkb:Metro_Exodus
gptkb:Metro_2033 |
gptkbp:bfsLayer |
4
|