Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:API
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:WWDC_2015
|
gptkbp:allows |
GPU-accelerated tasks
|
gptkbp:developed_by |
gptkb:Apple_Inc.
|
gptkbp:enables |
real-time rendering
advanced rendering techniques high-fidelity graphics |
gptkbp:enhances |
gptkb:museum
|
https://www.w3.org/2000/01/rdf-schema#label |
Metal for i OS
|
gptkbp:improves |
performance of graphics applications
|
gptkbp:integrates_with |
gptkb:animated_film
gptkb:technology |
gptkbp:is_compatible_with |
gptkb:smartphone
gptkb:Vulkan gptkb:chess_match |
gptkbp:is_documented_in |
Apple Developer Documentation
|
gptkbp:is_optimized_for |
gptkb:A-series_chips
gptkb:M-series_chips |
gptkbp:is_part_of |
gptkb:Apple's_Scene_Kit
gptkb:Apple's_Sprite_Kit gptkb:Apple's_Vision_framework gptkb:CEO gptkb:Apple's_Core_ML gptkb:Apple's_Reality_Kit Apple's AR Kit Apple's graphics ecosystem |
gptkbp:is_supported_by |
gptkb:smartphone
gptkb:i_Pad third-party libraries game engines |
gptkbp:is_used_by |
professional applications
high-performance games |
gptkbp:is_used_for |
Game development
image processing scientific computing video processing real-time simulations 3 D graphics rendering |
gptkbp:is_used_in |
machine learning applications
simulation applications visualization applications 3 D modeling applications |
gptkbp:provides |
debugging tools
framebuffer objects compute capabilities low-level access to GPU |
gptkbp:released_in |
gptkb:2014
|
gptkbp:supports |
gptkb:Metal_Shading_Language
virtual reality applications multithreading augmented reality applications texture compression multiple render targets i OS devices GPU compute |
gptkbp:updates |
i OS updates
|