gptkbp:instance_of
|
gptkb:game_developers
|
gptkbp:art_style
|
realistic
|
gptkbp:critical_reception
|
generally favorable reviews
|
gptkbp:developer
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gptkb:Konami
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gptkbp:engine
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gptkb:Fox_Engine
|
gptkbp:features
|
achievements
DLC content
remastered graphics
trophy support
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gptkbp:franchise
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gptkb:Metal_Gear_franchise
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gptkbp:gameplay
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gptkb:exploration
gptkb:online_multiplayer
gptkb:character_development
inventory management
resource management
boss battles
puzzle solving
emotional storytelling
character interactions
combat mechanics
character customization
environmental interaction
open world
vehicle usage
day-night cycle
dynamic weather effects
character abilities
multiple endings
player choice
mission objectives
stealth gameplay
cutscenes
stealth kills
story-driven missions
AI behavior
co-op missions
enemy AI
non-lethal options
hacking mechanics
narrative choices
stealth mechanics
skill progression
tactical espionage
enemy detection systems
survival elements
cutscene integration
stealth camouflage
tranquilizer weapons
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gptkbp:genre
|
action-adventure
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gptkbp:has_prequel
|
gptkb:Metal_Gear_Solid:_Portable_Ops
|
gptkbp:includes
|
gptkb:Metal_Gear_Solid_3:_Snake_Eater
gptkb:Metal_Gear_Solid:_Peace_Walker
gptkb:Metal_Gear_Solid_2:_Sons_of_Liberty
gptkb:Metal_Gear_Solid
|
gptkbp:influenced_by
|
gptkb:Japanese_culture
Cold War politics
film and literature
video game industry
|
gptkbp:main_character
|
gptkb:Big_Boss
gptkb:Solid_Snake
|
gptkbp:mode
|
single-player
multiplayer
|
gptkbp:narrative
|
stealth
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gptkbp:platform
|
gptkb:Play_Station_3
gptkb:Xbox_360
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gptkbp:publisher
|
gptkb:Konami_Digital_Entertainment
|
gptkbp:rating
|
M for Mature
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gptkbp:release_date
|
2013-11-08
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gptkbp:sales
|
over 1 million copies
|
gptkbp:sequel
|
gptkb:Metal_Gear_Solid_V:_The_Phantom_Pain
|
gptkbp:series
|
gptkb:Metal_Gear
|
gptkbp:setting
|
gptkb:Cold_War
21st century
|
gptkbp:soundtrack
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gptkb:Harry_Gregson-Williams
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gptkbp:bfsParent
|
gptkb:Dr._Hal_Emmerich
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gptkbp:bfsLayer
|
6
|