Mercenaries 2: World in Flames

GPTKB entity

Statements (56)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 6
gptkbp:bfsParent gptkb:Mercenaries:_Playground_of_Destruction
gptkbp:developer gptkb:Pandemic_Studios
gptkbp:engine gptkb:Mercenaries_Engine
gptkbp:features co-op gameplay
destructible environments
open world
vehicle combat
gptkbp:game_modes single-player
multiplayer
gptkbp:genre action-adventure
gptkbp:has_gameplay_element gptkb:spacecraft
gptkb:airstrikes
ground combat
resource management
upgrades
boss battles
vehicle customization
combat mechanics
side quests
day-night cycle
dynamic weather
character progression
skill trees
enemy AI
enemy factions
NPC interactions
stealth mechanics
destruction mechanics
in-game economy
mission variety
helicopter combat
vehicle physics
mercenary factions
gptkbp:main_character gptkb:Jennifer_Mui
gptkb:Chris_Jacobs
Mattias Nilsson
gptkbp:multiplayer gptkb:online_multiplayer
split-screen
gptkbp:narrative_style gptkb:Company
gptkb:military_conflict
mercenary contracts
gptkbp:platform gptkb:Play_Station_2
gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:publisher gptkb:Electronic_Arts
gptkbp:rating M for Mature
gptkbp:release_date September 2008
gptkbp:release_platform gptkb:PC
gptkb:Play_Station_3
gptkb:Xbox_360
gptkbp:series Mercenaries
gptkbp:setting gptkb:Venezuela
gptkbp:soundtrack dynamic music system