Statements (110)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
anime-inspired
|
gptkbp:character_customization |
gptkb:Yes
customize Mega Man. EXE |
gptkbp:combat_system |
real-time tactical
|
gptkbp:critical_reception |
generally positive
|
gptkbp:developer |
gptkb:Capcom
|
gptkbp:enemy_types |
gptkb:Net_Navis
viruses |
gptkbp:environment |
digital landscape
|
gptkbp:esrb_rating |
gptkb:E_for_Everyone
|
gptkbp:features |
gptkb:Achievements
gptkb:Navis gptkb:fanbase gptkb:Battle_Chips gptkb:character_development Customization Options Mini-Games In-Game Events Side Quests Story Mode Boss Battles Time Trials Character Relationships Game Length Replay Value Unlockable Content Character Interactions Story Branching Environmental Puzzles Online Features Lore and World-Building Custom Gauge Difficulty Settings Network Exploration Program Advances Scenario Choices Character Unlocks Elemental Affinities Multiplayer Battles Battle Network System Battle Chip Folder Management Chip Trading Collectible Chips Custom Battle System |
gptkbp:game_engine |
Custom Engine
|
gptkbp:game_features |
gptkb:Achievements
gptkb:character_development Collectibles Mini-Games In-Game Events Side Quests Story Mode Story Progression Replay Value Unlockable Content Character Interactions Online Features Tournament Mode Chip Library Difficulty Settings Scenario Mode Customizable Battle Style Battle Network 4 Style Changes Battle Network System Elemental Chips Link Cable Support Mega Man. EXE Variants Scenario Selection Special Battle Chips |
gptkbp:game_mechanics |
deck building
turn-based strategy real-time action |
gptkbp:game_mode |
single-player
multiplayer |
gptkbp:game_modes |
single-player
multiplayer |
gptkbp:genre |
gptkb:role-playing_game
|
https://www.w3.org/2000/01/rdf-schema#label |
Mega Man Battle Network 4
|
gptkbp:localization |
gptkb:Yes
|
gptkbp:main_character |
gptkb:Mega_Man._EXE
gptkb:Lan_Hikari |
gptkbp:multiplayer |
gptkb:Link_Cable
link battles |
gptkbp:music_composer |
gptkb:Toshio_Miyoshi
|
gptkbp:narrative |
conflict between humans and viruses
|
gptkbp:narrative_focus |
Network and Cyberworld
|
gptkbp:notable_feature |
Customizable Battle Chips
Net Battles Real-Time Tactical Battle System |
gptkbp:platform |
gptkb:Game_Boy_Advance
|
gptkbp:plot_element |
gptkb:World_Three
gptkb:organization Net Battles Cyber Beasts Dark Chip |
gptkbp:predecessor |
gptkb:Mega_Man_Battle_Network_3
|
gptkbp:publisher |
gptkb:Capcom
|
gptkbp:release_date |
2003-06-27
|
gptkbp:sales |
over 1 million copies
|
gptkbp:series |
gptkb:Mega_Man_Battle_Network
|
gptkbp:setting |
futuristic world
Cyberworld |
gptkbp:soundtrack |
gptkb:Yasumasa_Kitagawa
original soundtrack |
gptkbp:successor |
gptkb:Mega_Man_Battle_Network_5
|
gptkbp:bfsParent |
gptkb:Mega_Man_Battle_Network
gptkb:Mega_Man_Battle_Network_3 gptkb:Mega_Man_Battle_Network_Legacy_Collection |
gptkbp:bfsLayer |
5
|