Statements (65)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
realistic
|
gptkbp:awards |
IGN's Best of 2007
Best Shooter nomination at the 2008 BAFTA Games Awards Game Informer's Best of 2007 Game Spot's Best of 2007 |
gptkbp:character_customization |
weapons and gear
|
gptkbp:community |
active modding community
|
gptkbp:critical_reception |
generally positive
|
gptkbp:developer |
gptkb:EA_Los_Angeles
|
gptkbp:difficulty |
multiple difficulty settings
|
gptkbp:enemy |
various enemy factions
|
gptkbp:engine |
gptkb:software
advanced physics engine |
gptkbp:fan_base |
dedicated following
|
gptkbp:game_features |
destructible environments
vehicle usage dynamic weather effects medal system AI companions cover system sniper mechanics parachuting mechanics |
gptkbp:game_length |
approximately 10 hours
|
gptkbp:game_mechanics |
stealth elements
squad-based tactics open-ended missions |
gptkbp:game_modes |
single-player
multiplayer |
gptkbp:genre |
gptkb:legal_case
|
gptkbp:influenced_by |
gptkb:Call_of_Duty_series
previous Medal of Honor games |
gptkbp:influences |
gptkb:historical_event
gptkb:battle |
gptkbp:inspired_by |
real-life military operations
|
gptkbp:launch_site |
DLC and patches
|
gptkbp:main_character |
gptkb:Private_First_Class_Boyd_Travers
|
gptkbp:map |
various locations
|
gptkbp:multiplayer |
customization options
deathmatch team-based gameplay team deathmatch objective-based missions capture the flag objective mode |
gptkbp:narrative_style |
paratrooper missions
|
gptkbp:number_of_teams |
first-person perspective
mission approach |
gptkbp:performance |
high level of detail
|
gptkbp:platform |
gptkb:Play_Station_3
gptkb:Microsoft_Windows gptkb:Xbox_360 |
gptkbp:publisher |
gptkb:Electronic_Arts
|
gptkbp:release_date |
September 4, 2007
|
gptkbp:release_region |
gptkb:Europe
gptkb:Australia gptkb:North_America |
gptkbp:sales |
over 1 million copies
|
gptkbp:sequel |
gptkb:Medal_of_Honor_(2010)
|
gptkbp:series |
gptkb:award
|
gptkbp:setting |
gptkb:World_War_II
European theater |
gptkbp:soundtrack |
composed by Christopher Lennertz
|
gptkbp:bfsParent |
gptkb:Danger_Close_Games
|
gptkbp:bfsLayer |
4
|