gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:Mass_Effect:_Legendary_Edition
|
gptkbp:art_style
|
realistic
|
gptkbp:awards
|
gptkb:Best_Audio_Design
gptkb:Best_Narrative
gptkb:Best_Art_Direction
|
gptkbp:character_customization
|
gptkb:stock_market_index
|
gptkbp:character_development
|
gptkb:Ability
skill trees
|
gptkbp:combat_system
|
tactical
cover-based
|
gptkbp:community
|
active fanbase
|
gptkbp:composed_of
|
gptkb:Sam_Hulick
|
gptkbp:critical_reception
|
positive
|
gptkbp:developed_by
|
gptkb:Bio_Ware
|
gptkbp:engine
|
gptkb:Frostbite_Engine
|
gptkbp:fan_art
|
character arcs
speculation on plot
|
gptkbp:features
|
gptkb:video_game
single-player campaign
|
gptkbp:game_engine
|
gptkb:Frostbite
|
gptkbp:game_length
|
20-30 hours
40-50 hours with side quests
|
gptkbp:game_modes
|
gptkb:collaboration
competitive
|
gptkbp:game_world
|
open world
explorable planets
|
gptkbp:gameplay
|
third-person shooter
|
gptkbp:genre
|
action role-playing
|
gptkbp:has_expansion
|
DLC planned
|
gptkbp:influences
|
gptkb:video_game
gptkb:film
science fiction literature
|
gptkbp:merchandise
|
gptkb:comic_book
gptkb:soundtrack
gptkb:item
art books
|
gptkbp:multiplayer
|
character classes
team-based gameplay
|
gptkbp:narrative_style
|
player choices impact story
|
gptkbp:number_of_teams
|
moral dilemmas
branching storylines
character relationships
dialogue options
|
gptkbp:part_of
|
gptkb:Mass_Effect_series
|
gptkbp:platform
|
gptkb:PC
gptkb:Play_Station_5
gptkb:Xbox_Series_X/_S
|
gptkbp:predecessor
|
gptkb:Mass_Effect_Legendary_Edition
|
gptkbp:produced_by
|
in development
|
gptkbp:published_by
|
gptkb:Electronic_Arts
|
gptkbp:release_date
|
gptkb:2022
gptkb:2023
|
gptkbp:release_platform
|
digital
physical
|
gptkbp:setting
|
gptkb:fictional_universe
|
gptkbp:successor
|
Mass Effect sequel
|
gptkbp:voice_actor
|
gptkb:Jennifer_Hale
gptkb:Yvonne_Strahovski
gptkb:Keith_David
gptkb:Mark_Meer
|