gptkbp:instance_of
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gptkb:video_game
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gptkbp:affects
|
3 D sound
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gptkbp:art_style
|
pixel art
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gptkbp:awards
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gptkb:none
|
gptkbp:character_development
|
minimal
|
gptkbp:community
|
active modding community
|
gptkbp:critical_reception
|
positive
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gptkbp:cultural_impact
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gptkb:significant
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gptkbp:developer
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gptkb:Bungie
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gptkbp:difficulty
|
adjustable
|
gptkbp:engine
|
Marathon engine
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gptkbp:engine_type
|
proprietary
|
gptkbp:fan_art
|
gptkb:Marathon:_Infinity
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gptkbp:fan_base
|
dedicated
|
gptkbp:game_features
|
modular design
cooperative play
scripting support
custom maps
deathmatch mode
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gptkbp:game_length
|
8-10 hours
|
gptkbp:game_mechanics
|
level design
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:gameplay
|
gptkb:spacecraft
combat
puzzle solving
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:graphics
|
2 D sprites
|
gptkbp:has_lore
|
rich backstory
|
https://www.w3.org/2000/01/rdf-schema#label
|
Marathon (1998)
|
gptkbp:influenced
|
gptkb:Halo_series
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gptkbp:influenced_by
|
gptkb:Doom
|
gptkbp:influences
|
game design principles
|
gptkbp:intelligence
|
advanced for its time
|
gptkbp:legacy
|
cult classic
iconic
|
gptkbp:main_character
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gptkb:Bobby_Dollar
|
gptkbp:mod_support
|
gptkb:battle
|
gptkbp:modifications
|
fan-made levels
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
non-linear storytelling
cybernetic warfare
|
gptkbp:number_of_teams
|
gptkb:battle
|
gptkbp:platform
|
gptkb:Mac_OS
|
gptkbp:predecessor
|
gptkb:Marathon:_Infinity
|
gptkbp:publisher
|
gptkb:Bungie
|
gptkbp:release_date
|
1994-12-21
|
gptkbp:release_format
|
shareware
|
gptkbp:release_platform
|
Mac OS, Windows
|
gptkbp:remake
|
gptkb:Marathon:_Resurrection
|
gptkbp:remastered
|
gptkb:Marathon_Trilogy
|
gptkbp:sequel
|
gptkb:Marathon_2:_Durandal
|
gptkbp:series
|
gptkb:marathon
|
gptkbp:setting
|
gptkb:Author
|
gptkbp:soundtrack
|
ambient music
|
gptkbp:successor
|
gptkb:Marathon_2:_Durandal
|
gptkbp:voice_actor
|
limited
|
gptkbp:bfsParent
|
gptkb:Paul_Tergat
|
gptkbp:bfsLayer
|
5
|