gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
5
|
gptkbp:bfsParent
|
gptkb:The_Manhunter_Expansion
|
gptkbp:art_style
|
pixel art
|
gptkbp:character
|
gptkb:The_Player
Durandal
Marathon protagonist
The Pfhor
The W'rkncacnter
|
gptkbp:community
|
active modding community
|
gptkbp:critical_reception
|
positive
|
gptkbp:developer
|
gptkb:Bungie
|
gptkbp:engine
|
Marathon engine
|
gptkbp:fan_base
|
dedicated fanbase
|
gptkbp:features
|
modding support
advanced AI
network play
3 D graphics
|
gptkbp:game_engine
|
Marathon engine
|
gptkbp:game_features
|
environmental storytelling
customizable controls
enemy variety
weapon variety
save system
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mechanics
|
gptkb:spacecraft
combat
puzzle-solving
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:genre
|
gptkb:legal_case
|
gptkbp:has_lore
|
rich backstory
|
gptkbp:influenced
|
gptkb:Halo_series
|
gptkbp:influenced_by
|
gptkb:Doom
|
gptkbp:influences
|
game design
level design
storytelling in games
|
gptkbp:is_available_on
|
gptkb:operating_system
Mac OSX
|
gptkbp:legacy
|
cult classic status
|
gptkbp:multiplayer
|
gptkb:collaboration
gptkb:Deathmatch
|
gptkbp:narrative_style
|
non-linear storytelling
multiple endings
continuation of the Marathon story
|
gptkbp:platform
|
gptkb:Mac_OS
|
gptkbp:predecessor
|
gptkb:Marathon_2:_Durandal
|
gptkbp:publisher
|
gptkb:Bungie
|
gptkbp:rating
|
85
|
gptkbp:release_date
|
1996-12-15
|
gptkbp:remake
|
Marathon: Aleph One
|
gptkbp:sequel
|
gptkb:Marathon_2:_Durandal
Marathon: Aleph One
|
gptkbp:series
|
gptkb:marathon
|
gptkbp:setting
|
gptkb:Author
|
gptkbp:soundtrack
|
ambient music
|
gptkbp:successor
|
Marathon: Aleph One
|