Statements (52)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Graphics_Processing_Unit
|
gptkbp:application |
used in automotive systems
used in smart TVs used in tablets used in smartphones used in set-top boxes |
gptkbp:architecture |
Mali architecture
|
gptkbp:designed_by |
gptkb:ARM
|
gptkbp:feature |
support for advanced shading techniques
support for high dynamic range imaging support for multi-threading support for post-processing effects support for texture compression hardware tessellation support for augmented reality applications support for virtual reality applications support for real-time rendering support for particle systems support for adaptive performance support for physics simulations support for 3 D graphics support for HDR rendering GPU compute capabilities support for 4 K video playback support for depth of field effects support for motion blur effects support for complex animations support for dynamic resolution scaling support for frame rate control support for low-latency rendering support for multi-sampling anti-aliasing |
gptkbp:features |
multi-core architecture
|
gptkbp:graphics |
gptkb:Open_CL_1.2
|
https://www.w3.org/2000/01/rdf-schema#label |
Mali-450 MP4
|
gptkbp:image_processing |
supports anisotropic filtering
|
gptkbp:manufacturer |
various semiconductor companies
|
gptkbp:market_segment |
mobile gaming
|
gptkbp:memory_type |
32-bit
|
gptkbp:performance |
up to 4 cores
high performance for mobile graphics competes with NVIDIA Tegra K1 competes with Qualcomm Adreno 330 competes with Power VR SGX544 |
gptkbp:power_consumption |
low power consumption
|
gptkbp:release_year |
gptkb:2014
|
gptkbp:shader_model |
supports Open GL ES Shading Language 3.0
|
gptkbp:successor |
gptkb:Mali-T760
|
gptkbp:supports |
gptkb:Open_GL_ES_3.0
gptkb:Direct_X_11 |
gptkbp:used_in |
gptkb:mobile_devices
|
gptkbp:bfsParent |
gptkb:Honor_2_C
|
gptkbp:bfsLayer |
5
|