gptkbp:instance_of
|
gptkb:Graphics_Processing_Unit
|
gptkbp:acceleration
|
gptkb:Yes
|
gptkbp:api
|
Open CL 1.1
|
gptkbp:architecture
|
gptkb:Mali
gptkb:ARM_architecture
|
gptkbp:clock_speed
|
500 MHz
|
gptkbp:compatibility
|
gptkb:ARM_Architecture
|
gptkbp:die_size
|
gptkb:Unknown
|
gptkbp:direct_xsupport
|
gptkb:Direct_X_11
|
gptkbp:first_released
|
gptkb:2010
|
gptkbp:frame_buffer
|
gptkb:Yes
|
gptkbp:gpuarchitecture
|
Multi-core architecture
|
gptkbp:graphics
|
gptkb:Open_GL
gptkb:Yes
|
gptkbp:has_units
|
gptkb:1
gptkb:4
8
|
https://www.w3.org/2000/01/rdf-schema#label
|
Mali-400 MP4
|
gptkbp:hyper_threading
|
No
|
gptkbp:image_processing
|
gptkb:Basic
Bilinear
|
gptkbp:integration
|
gptkb:System_on_Chip
|
gptkbp:is_supported_by
|
gptkb:Direct_X_9.0
|
gptkbp:manufacturer
|
gptkb:ARM
|
gptkbp:manufacturing_process
|
40 nm
|
gptkbp:market_segment
|
Consumer electronics
Mobile Graphics
|
gptkbp:memory_type
|
gptkb:LPDDR2
32-bit
|
gptkbp:monitors
|
gptkb:Yes
2 D and 3 D
|
gptkbp:number_of_cores
|
gptkb:1
gptkb:4
|
gptkbp:open_glsupport
|
gptkb:Open_GL_ES_2.0
|
gptkbp:performance
|
gptkb:Basic
Moderate
Low to Mid-range
High performance for mobile graphics
High performance in benchmarks
|
gptkbp:platforms
|
gptkb:Android
|
gptkbp:population_density
|
gptkb:2.0
gptkb:Yes
16 GTexel/s
8 GPixel/s
|
gptkbp:power_consumption
|
gptkb:Low
Low power consumption
|
gptkbp:predecessor
|
Mali-200
|
gptkbp:ram
|
Shared Memory
Shared memory
|
gptkbp:release_date
|
gptkb:2011
|
gptkbp:release_year
|
gptkb:2010
gptkb:2011
|
gptkbp:released
|
Discontinued
|
gptkbp:sampled_in
|
gptkb:Yes
|
gptkbp:shader_model
|
Shader Model 4.0
|
gptkbp:shading_architecture
|
Unified Shader Architecture
|
gptkbp:stall_speed
|
400 MHz
|
gptkbp:successor
|
gptkb:Mali-T400
|
gptkbp:support
|
Game graphics
Video playback
3 D rendering
User interface graphics
2 D rendering
|
gptkbp:support_for_anisotropic_filtering
|
No
|
gptkbp:support_for_compute_shaders
|
No
|
gptkbp:support_for_depth_textures
|
No
|
gptkbp:support_for_fragment_shader_objects
|
gptkb:Yes
|
gptkbp:support_for_frame_buffer_objects
|
gptkb:Yes
|
gptkbp:support_for_framebuffer_objects
|
gptkb:Yes
|
gptkbp:support_for_geometry_shaders
|
No
|
gptkbp:support_for_index_buffer_objects
|
gptkb:Yes
|
gptkbp:support_for_index_buffers
|
gptkb:Yes
|
gptkbp:support_for_instancing
|
No
|
gptkbp:support_for_mipmap_generation
|
gptkb:Yes
|
gptkbp:support_for_multi_sampling
|
No
|
gptkbp:support_for_occlusion_queries
|
No
|
gptkbp:support_for_render_targets
|
gptkb:Yes
|
gptkbp:support_for_render_to_texture
|
gptkb:Yes
|
gptkbp:support_for_shader_programs
|
gptkb:Yes
|
gptkbp:support_for_shader_storage_buffers
|
No
|
gptkbp:support_for_shaders
|
Fragment Shaders
|
gptkbp:support_for_shadow_mapping
|
No
|
gptkbp:support_for_tessellation_shaders
|
No
|
gptkbp:support_for_textures
|
2 D Textures
|
gptkbp:support_for_transform_feedback
|
No
|
gptkbp:support_for_uniform_buffers
|
gptkb:Yes
|
gptkbp:support_for_vertex_array_objects
|
gptkb:Yes
|
gptkbp:support_for_vertex_buffer_objects
|
gptkb:Yes
|
gptkbp:support_for_vertex_buffers
|
gptkb:Yes
|
gptkbp:support_for_vertex_shader_objects
|
gptkb:Yes
|
gptkbp:target_market
|
Mobile devices
|
gptkbp:thermal_design_power
|
gptkb:Low
|
gptkbp:used_in
|
gptkb:mobile_devices
gptkb:smartphone
Tablets
Embedded systems
|
gptkbp:video_output
|
gptkb:H.264
gptkb:Yes
ETC2
ETC1
|
gptkbp:video_playback
|
1080p
|
gptkbp:bfsParent
|
gptkb:New_Nintendo_3_DS
gptkb:Samsung_Exynos_3470
|
gptkbp:bfsLayer
|
6
|