Lords of the Realm II: The Siege of the South

GPTKB entity

Statements (49)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:ai computer-controlled opponents
gptkbp:art_style isometric view
gptkbp:character_customization limited
gptkbp:combat_system real-time combat
gptkbp:community active modding community
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Impressions_Games
gptkbp:expansion gptkb:Lords_of_the_Realm_II:_Siege_of_the_South
gptkbp:expansion_pack yes
gptkbp:final_match_date control territories
eliminate opponents
gptkbp:game_engine 2 D engine
gptkbp:game_modes gptkb:campaign_mode
gptkb:multiplayer_mode
skirmish mode
gptkbp:gameplay resource management
territory control
gptkbp:genre real-time strategy
gptkbp:influences gptkb:Age_of_Empires
gptkb:Civilization_series
gptkb:Total_War_series
gptkbp:inspired_by gptkb:historical_battles
medieval warfare
gptkbp:is_a_resource_for gptkb:stone
gptkb:food
gptkb:wood
gptkb:gold
gptkbp:legacy cult following
gptkbp:map included
gptkbp:mod_support yes
gptkbp:multiplayer yes
gptkbp:narrative gptkb:historical_events
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:Sierra_On-Line
gptkbp:release_date gptkb:1997
gptkbp:release_platform gptkb:PC
gptkbp:sequel gptkb:Lords_of_the_Realm_II
gptkbp:setting medieval Europe
gptkbp:single_player yes
gptkbp:soundtrack gptkb:orchestral_music
gptkbp:system_requirements moderate
gptkbp:tutorials available
gptkbp:unit_type gptkb:Cavalry
gptkb:infantry
siege engines
gptkbp:user_interface point-and-click
gptkbp:bfsParent gptkb:Lords_of_the_Realm_II:_The_Siege
gptkbp:bfsLayer 7