Properties (79)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game engine
|
gptkbp:developedBy |
gptkb:Monolith_Productions
|
gptkbp:drawings |
gptkb:Direct3D
OpenGL |
gptkbp:engineType |
proprietary
|
gptkbp:features |
physics engine
real-time lighting physics simulation dynamic shadows |
gptkbp:gameMechanics |
Havok
|
gptkbp:genre |
action-adventure
first-person shooter |
gptkbp:hasAmenities |
available online
|
gptkbp:hasFeature |
particle systems
post-processing effects character customization dynamic terrain light mapping AI pathfinding shadow mapping customizable shaders environment mapping water simulation cutscene scripting gamepad support bump mapping real-time reflections voice acting support anti-cheat measures fog effects multiplayer matchmaking scriptable events dedicated server support VR_support |
gptkbp:hasOccupation |
active modding community
|
https://www.w3.org/2000/01/rdf-schema#label |
Lithtech 3.7
|
gptkbp:influenced |
subsequent game engines
|
gptkbp:influencedBy |
Quake engine
|
gptkbp:language |
gptkb:C++
|
gptkbp:notableGames |
gptkb:The_Lord_of_the_Rings:_War_in_the_North
gptkb:The_Lord_of_the_Rings:_Gollum The Lord of the Rings: The Fellowship of the Ring The Lord of the Rings: The Return of the King The Lord of the Rings: The Two Towers F.E.A.R. Middle-earth: Shadow of Mordor Middle-earth: Shadow of War Blood II: The Chosen The Lord of the Rings: The Battle for Middle-earth II Ghostbusters: The Video Game The Lord of the Rings: Conquest The Lord of the Rings: The Battle for Middle-earth Blood: Fresh Supply The Suffering The Suffering: Ties That Bind Aliens vs. Predator 2 Condemned: Criminal Origins No One Lives Forever 2: A Spy in H.A.R.M.'s Way The Operative: No One Lives Forever The Lord of the Rings: The Battle for Middle-earth II - The Rise of the Witch-king The Lord of the Rings: The Battle for Middle-earth II - The Rise of the Witch-king - The Witch-king's Return |
gptkbp:platforms |
Windows
|
gptkbp:predecessor |
gptkb:Lithtech_4.0
|
gptkbp:releasedIn |
2000
|
gptkbp:soundtrack |
DirectSound
OpenAL |
gptkbp:successor |
gptkb:Lithtech_3.8
gptkb:Lithtech_3.6 |
gptkbp:supports |
networking
3D graphics animation texture mapping user-generated content multiplayer gameplay modding AI scripting level editing |
gptkbp:usedIn |
No One Lives Forever
Shadows of the Empire |