gptkbp:instanceOf
|
game engine
|
gptkbp:developedBy
|
gptkb:LithTech
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gptkbp:features
|
real-time lighting
multiplayer support
dynamic shadows
advanced_AI
|
gptkbp:hasCitations
|
gptkb:LithTech_Physics_Engine
|
gptkbp:hasDemographics
|
gptkb:LithTech_Graphics_Engine
|
https://www.w3.org/2000/01/rdf-schema#label
|
LithTech 9.0
|
gptkbp:language
|
gptkb:C++
|
gptkbp:notableGames
|
gptkb:The_Chronicles_of_Riddick:_Escape_from_Butcher_Bay
gptkb:The_Chronicles_of_Riddick:_Assault_on_Dark_Athena
gptkb:Wolfenstein:_Enemy_Territory
gptkb:Wolfenstein:_Youngblood
gptkb:Shogo:_Mobile_Armor_Division
The Darkness
F.E.A.R.
No One Lives Forever
Rage
Rage 2
Wolfenstein: The New Order
Blood II: The Chosen
Doom 3
Doom (2016)
Doom Eternal
Doom 3: Resurrection of Evil
Quake 4
The Darkness II
The Suffering
Doom 3: BFG Edition
The Suffering: Ties That Bind
Aliens vs. Predator 2
Condemned 2: Bloodshot
Condemned: Criminal Origins
F.E.A.R. 2: Project Origin
F.E.A.R. 3
The Operative: No One Lives Forever
|
gptkbp:predecessor
|
gptkb:LithTech_10.0
|
gptkbp:providesInformationOn
|
gptkb:PlayStation_2
gptkb:Xbox
PC
|
gptkbp:releasedIn
|
2002
|
gptkbp:successor
|
gptkb:LithTech_3.0
|
gptkbp:supports
|
Linux
Windows
|
gptkbp:usedIn
|
AvP 2
No One Lives Forever 2
|
gptkbp:uses
|
DirectX
OpenGL
|