gptkbp:instance_of
|
gptkb:video_game
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gptkbp:bfsLayer
|
6
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gptkbp:bfsParent
|
gptkb:Iron_Harvest
|
gptkbp:art_style
|
stylized realism
|
gptkbp:awards
|
Best Indie Game 2021
Best Sound Design 2021
Best Art Direction 2021
Best Strategy Game 2021
|
gptkbp:community
|
modding support
|
gptkbp:critical_reception
|
generally positive reviews
|
gptkbp:developer
|
gptkb:King_Art_Games
|
gptkbp:dlc
|
gptkb:Operation_Eagle
|
gptkbp:engine
|
gptkb:aircraft
|
gptkbp:features
|
resource management
tactical gameplay
mechs
|
gptkbp:game_features
|
strategic planning
resource gathering
historical units
achievements
historical accuracy
destructible environments
dynamic weather
leaderboards
AI opponents
online matchmaking
team-based gameplay
story-driven missions
battlefield tactics
unit upgrades
unit abilities
custom scenarios
unique factions
tactical cover system
|
gptkbp:game_length
|
10-20 hours
|
gptkbp:game_mechanics
|
base building
cover system
unit customization
|
gptkbp:game_modes
|
single-player
multiplayer
|
gptkbp:genre
|
real-time strategy
|
gptkbp:has_expansion
|
gptkb:Iron_Harvest
|
gptkbp:influences
|
gptkb:Command_&_Conquer
gptkb:Warhammer_40,000:_Dawn_of_War
gptkb:Company_of_Heroes
|
gptkbp:multiplayer
|
gptkb:collaboration
competitive
|
gptkbp:narrative_style
|
set in 1920s Europe
|
gptkbp:number_of_teams
|
1-4 players
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:publisher
|
gptkb:Deep_Silver
|
gptkbp:rating
|
gptkb:75
|
gptkbp:release_date
|
gptkb:2021
|
gptkbp:release_platform
|
gptkb:Epic_Games_Store
gptkb:Steam
|
gptkbp:series
|
Iron Harvest series
|
gptkbp:setting
|
alternate history
|
gptkbp:soundtrack
|
composed by Martin O' Donnell
|
gptkbp:updates
|
post-launch content
|