Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:bfsLayer |
7
|
gptkbp:bfsParent |
gptkb:Ingress:_The_Recursion
|
gptkbp:art_style |
Futuristic
|
gptkbp:community |
gptkb:Ingress_Agents
Global Player Base Player Events |
gptkbp:developed_by |
gptkb:Niantic,_Inc.
|
gptkbp:events |
In-Game Events
|
gptkbp:features |
gptkb:collaboration
gptkb:spacecraft gptkb:award gptkb:Fielding gptkb:Exploration Social Interaction Strategic Planning Leaderboards User-Generated Content Cross-Platform Play Real-Time Updates Seasonal Events Strategic Gameplay Community Challenges Linking Player Progression Real-Time Strategy Player Customization Customizable Avatars Interactive Map Control Fields Mobile Notifications Faction System Event Rewards Faction Warfare In-Game Lore Augmented Reality Elements Faction Alliances Player vs Player Combat Portal Hacking Portal System Location-Based Gameplay Augmented Reality View Real-World Interaction Storyline Missions Team-Based Objectives |
gptkbp:game_modes |
Multiplayer
|
gptkbp:genre |
gptkb:software
|
gptkbp:in-game_currency |
gptkb:CMU
|
gptkbp:influenced_by |
gptkb:Alternate_Reality_Games
Geocaching |
gptkbp:inspired_by |
Real-World Locations
|
gptkbp:is_available_in |
Multiple Languages
|
gptkbp:microtransactions |
In-Game Purchases
|
gptkbp:monetization |
Free-to-Play
|
gptkbp:narrative_style |
gptkb:Author
|
gptkbp:platform |
gptkb:CEO
gptkb:operating_system |
gptkbp:publisher |
gptkb:Niantic,_Inc.
|
gptkbp:release_date |
gptkb:2013
|
gptkbp:setting |
gptkb:fictional_universe
|
gptkbp:successor |
gptkb:Ingress_Prime
|
gptkbp:updates |
Regular Content Updates
|
gptkbp:user_interface |
Mobile Interface
|