Statements (58)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Treyarch_engine
|
gptkbp:developed_by |
gptkb:Infinity_Ward
|
gptkbp:features |
gptkb:seasonal_events
gptkb:campaign_mode motion capture cooperative gameplay destructible environments online matchmaking realistic graphics dynamic lighting advanced AI free-to-play model spectator mode zombie mode high-definition textures real-time physics customizable loadouts battle royale mode killstreak rewards scorestreak system |
gptkbp:first_released |
gptkb:2005
|
gptkbp:has |
gptkb:fandom
gptkb:competitive_scene community events regular updates active community iconic characters rich storytelling esports tournaments cinematic cutscenes immersive sound design expansive maps varied gameplay modes |
https://www.w3.org/2000/01/rdf-schema#label |
Infinity Ward engine
|
gptkbp:influenced_by |
gptkb:Quake_engine
|
gptkbp:known_for |
first-person shooters
|
gptkbp:platform |
gptkb:PC
gptkb:Xbox gptkb:Play_Station |
gptkbp:successor |
IW engine 2.0
IW engine 3.0 IW engine 4.0 |
gptkbp:supports |
gptkb:Community_Center
HDR ray tracing multiplayer gameplay cross-platform play high frame rates DLC content 4 K resolution |
gptkbp:used_in |
gptkb:Warzone
gptkb:Modern_Warfare_series gptkb:Call_of_Duty_series gptkb:mythological_figure gptkb:Advanced_Warfare gptkb:Infinite_Warfare |