Statements (18)
Predicate | Object |
---|---|
gptkbp:instanceOf |
concept
|
gptkbp:affects |
strategy selection
|
gptkbp:analyzes |
gptkb:folk_theorem
|
gptkbp:contrastsWith |
perfect monitoring
|
gptkbp:defines |
A situation in game theory where players do not observe all actions or payoffs perfectly.
|
gptkbp:example |
noisy observation of actions
private monitoring public monitoring |
gptkbp:field |
game theory
|
https://www.w3.org/2000/01/rdf-schema#label |
Imperfect Monitoring
|
gptkbp:influenced |
equilibrium outcomes
|
gptkbp:relatedTo |
repeated games
|
gptkbp:requires |
belief updating
|
gptkbp:studiedIn |
computer science
control theory economics |
gptkbp:bfsParent |
gptkb:Repeated_Games
|
gptkbp:bfsLayer |
7
|