Immersive Technologies

GPTKB entity

Statements (57)
Predicate Object
gptkbp:instance_of gptkb:technology
gptkbp:can_be_used_for Therapeutic Applications
gptkbp:can_create Simulated Environments
gptkbp:can_lead_to Enhanced Creativity
Improved Retention
Increased Engagement
gptkbp:collaborated_with gptkb:developers
gptkb:designers
gptkb:researchers
gptkbp:developed_by Tech Companies
gptkbp:enhances gptkb:User_Experience
Learning Outcomes
gptkbp:facilitates Remote Collaboration
gptkbp:has_applications_in gptkb:Augmented_Reality
gptkb:virtual_reality
https://www.w3.org/2000/01/rdf-schema#label Immersive Technologies
gptkbp:is_associated_with gptkb:user_interface
Human-Computer Interaction
Spatial Computing
gptkbp:is_challenged_by Technical Limitations
Cost Barriers
User Acceptance
gptkbp:is_documented_in Research Papers
Case Studies
White Papers
gptkbp:is_evaluated_by Performance Metrics
Market Trends
User Feedback
gptkbp:is_funded_by gptkb:investors
Government Grants
Crowdfunding
gptkbp:is_influenced_by gptkb:Artificial_Intelligence
gptkb:Graphics_Processing_Unit
3 D Modeling
gptkbp:is_part_of gptkb:Digital_Transformation
gptkbp:is_promoted_by Online Communities
Industry Conferences
Trade Shows
gptkbp:is_regulated_by gptkb:regulations
gptkbp:is_supported_by Hardware Devices
Software Platforms
gptkbp:is_trained_in gptkb:market_research
User Data
Behavioral Analytics
gptkbp:is_used_in gptkb:advertising
gptkb:Education
gptkb:training
gptkb:Gaming
Healthcare
gptkbp:marketed_as gptkb:educational_institutions
Businesses
Consumers
gptkbp:originated_in New Technologies
Market Needs
User Demands
gptkbp:bfsParent gptkb:Virtual_Reality_Research_Center
gptkbp:bfsLayer 8