Statements (34)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:GUI_paradigm
|
| gptkbp:advantage |
less efficient for complex UIs
easy to integrate good for tools and debugging not ideal for document-based apps |
| gptkbp:alsoKnownAs |
gptkb:IMGUI
|
| gptkbp:contrastsWith |
retained mode GUI
|
| gptkbp:feature |
UI is rebuilt every frame
no persistent widget state simpler event handling stateless widgets |
| gptkbp:notableFor |
gptkb:Nuklear
gptkb:Unity_IMGUI gptkb:Dear_ImGui ImNodes ImPlot Immediate Mode GUI for Godot egui (Rust) imgui (C++) |
| gptkbp:originatedIn |
early 2000s
|
| gptkbp:popularizedBy |
gptkb:Nuklear
gptkb:Unity_IMGUI gptkb:Dear_ImGui |
| gptkbp:relatedConcept |
gptkb:piston_engine
gptkb:graphical_user_interface gptkb:UI_toolkit gptkb:widget event-driven programming retained mode GUI |
| gptkbp:usedIn |
game development
real-time applications |
| gptkbp:bfsParent |
gptkb:ImGui
|
| gptkbp:bfsLayer |
7
|
| https://www.w3.org/2000/01/rdf-schema#label |
Immediate mode GUI
|