Statements (26)
| Predicate | Object |
|---|---|
| gptkbp:instanceOf |
gptkb:user_interface_paradigm
|
| gptkbp:advantage |
easy to implement
less efficient for complex UIs good for debugging tools not ideal for large-scale applications |
| gptkbp:contrastsWith |
gptkb:Retained_Mode_GUI
|
| gptkbp:feature |
UI is rebuilt every frame
simple event handling no persistent widget tree |
| gptkbp:notableFor |
gptkb:Unity_IMGUI
gptkb:Dear_ImGui |
| gptkbp:originatedIn |
game development community
|
| gptkbp:popularizedBy |
gptkb:Casey_Muratori
2005 |
| gptkbp:standsFor |
gptkb:Immediate_Mode_Graphical_User_Interface
|
| gptkbp:supportsLanguage |
gptkb:Python
gptkb:C# gptkb:C++ gptkb:Rust |
| gptkbp:usedIn |
game development
real-time applications |
| gptkbp:bfsParent |
gptkb:Immediate_Mode_Graphical_User_Interface
gptkb:legacy_Unity_GUI_system gptkb:Immediate_mode_GUI |
| gptkbp:bfsLayer |
8
|
| https://www.w3.org/2000/01/rdf-schema#label |
IMGUI
|