gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:bfsLayer
|
3
|
gptkbp:bfsParent
|
gptkb:The_Forgotten_Realms:_Icewind_Dale
gptkb:Icewind_Dale
|
gptkbp:art_style
|
2 D isometric
|
gptkbp:character_classes
|
gptkb:military_unit
gptkb:temple
gptkb:diocese
gptkb:Monarch
gptkb:smartphone
gptkb:valley
gptkb:boxing_match
gptkb:organization
|
gptkbp:character_customization
|
extensive
|
gptkbp:character_development
|
leveling up
|
gptkbp:character_relationships
|
party interactions
|
gptkbp:combat_system
|
party-based
|
gptkbp:community
|
active modding community
|
gptkbp:critical_reception
|
generally positive
mixed
|
gptkbp:developer
|
gptkb:Black_Isle_Studios
|
gptkbp:difficulty
|
adjustable
|
gptkbp:economy
|
gold and items
|
gptkbp:enemy
|
varied
boss fights
|
gptkbp:engine
|
gptkb:Infinity_Engine
|
gptkbp:faction
|
various factions
|
gptkbp:fan_base
|
dedicated fanbase
|
gptkbp:features
|
gptkb:spacecraft
gptkb:Actor
gptkb:video_game
gptkb:book
gptkb:chess_match
character roles
modular design
strategic planning
environmental hazards
game lore
replayability
character interactions
environmental storytelling
real-time combat
character customization
spellcasting
hidden treasures
character backstories
character progression
dungeon crawling
environmental puzzles
cutscenes
AI companions
quest system
difficulty settings
dialogue choices
tutorial system
world building
enemy variety
dynamic events
loot system
character relationships
tactical combat
save system
skill checks
mod support
enemy encounters
secret areas
item crafting
party management
difficulty scaling
towns and settlements
faction interactions
quest variety
lore and history
party synergy
|
gptkbp:game_engine
|
gptkb:Infinity_Engine
|
gptkbp:game_length
|
20-40 hours
|
gptkbp:game_modes
|
Multiplayer
Single-player
|
gptkbp:game_replayability
|
high
|
gptkbp:gameplay
|
real-time with pause
|
gptkbp:genre
|
gptkb:tabletop_role-playing_game
|
gptkbp:global_presence
|
Icewind Dale region
|
gptkbp:graphics
|
2 D sprites
2 D isometric
|
gptkbp:has_expansion
|
gptkb:none
|
gptkbp:has_lore
|
rich lore
|
https://www.w3.org/2000/01/rdf-schema#label
|
Icewind Dale II
|
gptkbp:influences
|
gptkb:Planescape:_Torment
gptkb:Author
gptkb:Baldur's_Gate
|
gptkbp:language
|
branching dialogues
|
gptkbp:level
|
gptkb:30
|
gptkbp:loot_system
|
randomized loot
|
gptkbp:mission
|
main and side quests
|
gptkbp:mod_support
|
gptkb:battle
|
gptkbp:multiplayer
|
gptkb:battle
|
gptkbp:narrative_style
|
linear
party-based
adventurers in Icewind Dale
|
gptkbp:number_of_teams
|
gptkb:battle
|
gptkbp:platform
|
gptkb:Microsoft_Windows
|
gptkbp:predecessor
|
gptkb:Icewind_Dale
|
gptkbp:publisher
|
gptkb:Interplay_Entertainment
|
gptkbp:puzzles
|
included
|
gptkbp:rating
|
gptkb:television_series
7.5/10
75/100
|
gptkbp:release_date
|
August 2002
|
gptkbp:release_platform
|
gptkb:PC
|
gptkbp:released
|
received post-launch patches
|
gptkbp:sequel
|
gptkb:none
|
gptkbp:setting
|
gptkb:Monarch
|
gptkbp:skills
|
skills and feats
|
gptkbp:soundtrack
|
gptkb:Inon_Zur
In-house composed
|
gptkbp:successor
|
gptkb:none
|
gptkbp:user_interface
|
customizable
|
gptkbp:voice_actor
|
limited
|