gptkbp:instance_of
|
gptkb:video_game
|
gptkbp:ai
|
advanced NPC behavior
|
gptkbp:art_style
|
realistic
|
gptkbp:character
|
gptkb:Agent_47
|
gptkbp:community_support
|
gptkb:modding_community
|
gptkbp:critical_reception
|
positive
|
gptkbp:customization_options
|
gptkb:weapons
suits
|
gptkbp:developer
|
gptkb:IO_Interactive
|
gptkbp:dlc
|
Expansion Packs
|
gptkbp:engine
|
Glacier Engine
|
gptkbp:environment
|
interactive environments
|
gptkbp:fighting_style
|
firearms
melee weapons
|
gptkbp:game_design
|
open-ended missions
|
gptkbp:game_length
|
10-15 hours
|
gptkbp:game_mode
|
single-player
multiplayer
|
gptkbp:game_world
|
large maps
environmental storytelling
destructible environments
immersive storytelling
day-night cycle
dynamic weather
realistic physics
multiple endings
hidden areas
NPC interactions
varied locations
detailed environments
exploration opportunities
lively crowds
hidden objectives
|
gptkbp:gameplay
|
sandbox
|
gptkbp:genre
|
stealth
|
gptkbp:influences
|
action-adventure genre
stealth genre
|
gptkbp:multiplayer
|
Ghost Mode
|
gptkbp:narrative
|
assassination missions
|
gptkbp:narrative_focus
|
assassination targets
|
gptkbp:part_of
|
gptkb:Hitman_2
|
gptkbp:platform
|
gptkb:Microsoft_Windows
gptkb:Xbox_One
gptkb:Play_Station_4
|
gptkbp:player_development
|
unlockable content
|
gptkbp:players
|
multiple approaches
|
gptkbp:publisher
|
gptkb:Warner_Bros._Interactive_Entertainment
|
gptkbp:release_date
|
November 13, 2018
|
gptkbp:release_platform
|
gptkb:Epic_Games_Store
gptkb:Steam
|
gptkbp:sequel
|
gptkb:Hitman_3
|
gptkbp:series
|
gptkb:Hitman
|
gptkbp:setting
|
gptkb:prison
|
gptkbp:soundtrack
|
dynamic music system
|
gptkbp:stealth_features
|
disguise system
silent takedowns
|
gptkbp:bfsParent
|
gptkb:Hitman_2_(2018)
|
gptkbp:bfsLayer
|
6
|