Statements (135)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:art_style |
Realistic
realistic |
gptkbp:character |
gptkb:The_Jackal
gptkb:The_Mercenary gptkb:The_Client gptkb:The_Informer gptkb:The_King gptkb:The_Doctor gptkb:The_Fixer gptkb:The_Soldier gptkb:The_Butcher gptkb:The_Hacker gptkb:The_Traitor gptkb:The_Sniper gptkb:The_Target gptkb:The_Thief gptkb:The_Enforcer gptkb:The_Priest gptkb:The_Assassin gptkb:The_Informant gptkb:The_Spy gptkb:The_Witness gptkb:The_Mole gptkb:The_Bodyguard gptkb:The_Vulture The Dealer The Constant The Agent The Double Agent The Biker The Undercover Agent The Crime Boss The Assassin's Target The Rival Assassin The Informant's Target The Spy's Target The Target's Acquaintance The Target's Associate The Target's Associate's Acquaintance The Target's Associate's Colleague The Target's Associate's Enemy The Target's Associate's Family Member The Target's Associate's Friend The Target's Associate's Informant The Target's Associate's Partner The Target's Associate's Rival The Target's Associate's Target The Target's Bodyguard The Target's Colleague The Target's Enemy The Target's Family Member The Target's Friend The Target's Informant The Target's Partner The Target's Rival The Underworld Figure The Witness's Target |
gptkbp:character_customization |
gptkb:Limited
|
gptkbp:critical_reception |
Generally positive reviews
generally positive |
gptkbp:developer |
gptkb:IO_Interactive
|
gptkbp:expansion |
gptkb:Hitman:_Contracts_-The_Complete_Edition
|
gptkbp:features |
disguises
Disguises various weapons Assassination missions multiple endings AI behavior Multiple approaches to missions |
gptkbp:game_engine |
Glacier Engine
|
gptkbp:game_length |
Approximately 10-15 hours
|
gptkbp:game_mechanics |
Checkpoints
Use of weapons Inventory system Mission objectives Distraction techniques Stealth mechanics Environmental kills Save system Stealth kills NPC interactions Environmental interactions Stealth movement Cover system Silent weapons Target elimination Use of tools and gadgets Mission replayability AI detection system Disguise system Lethal and non-lethal options Silent assassin rating Use of disguises to blend in |
gptkbp:game_modes |
gptkb:campaign
Contracts mode Escalation mode |
gptkbp:gameplay |
Third-person perspective
third-person shooter |
gptkbp:genre |
Stealth
stealth |
gptkbp:in-game_currency |
gptkb:None
|
gptkbp:influences |
gptkb:detective_fiction
Action-adventure games espionage film noir Stealth genre Tactical shooter games |
gptkbp:metacritic_score |
83/100
|
gptkbp:mode |
Single-player
single-player |
gptkbp:multiplayer |
No
no |
gptkbp:narrative |
non-linear
Non-linear storytelling |
gptkbp:platform |
gptkb:Play_Station_2
gptkb:Microsoft_Windows gptkb:Xbox |
gptkbp:players |
Impact mission outcomes
|
gptkbp:predecessor |
gptkb:Hitman:_Silent_Assassin
|
gptkbp:protagonist |
gptkb:Agent_47
|
gptkbp:publisher |
gptkb:Eidos_Interactive
|
gptkbp:release_date |
April 20, 2004
|
gptkbp:release_platform |
PC, PS2, Xbox
|
gptkbp:sales |
over 1 million copies
|
gptkbp:sequel |
gptkb:Hitman:_Blood_Money
|
gptkbp:series |
gptkb:Hitman
|
gptkbp:setting |
Various locations
various locations |
gptkbp:soundtrack |
gptkb:Jesper_Kyd
|
gptkbp:successor |
gptkb:Hitman:_Blood_Money
|
gptkbp:bfsParent |
gptkb:Agent_47
gptkb:Render_Ware_4 gptkb:Hitman |
gptkbp:bfsLayer |
5
|