Hitman: Contracts

GPTKB entity

Statements (135)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:art_style Realistic
realistic
gptkbp:character gptkb:The_Jackal
gptkb:The_Mercenary
gptkb:The_Client
gptkb:The_Informer
gptkb:The_King
gptkb:The_Doctor
gptkb:The_Fixer
gptkb:The_Soldier
gptkb:The_Butcher
gptkb:The_Hacker
gptkb:The_Traitor
gptkb:The_Sniper
gptkb:The_Target
gptkb:The_Thief
gptkb:The_Enforcer
gptkb:The_Priest
gptkb:The_Assassin
gptkb:The_Informant
gptkb:The_Spy
gptkb:The_Witness
gptkb:The_Mole
gptkb:The_Bodyguard
gptkb:The_Vulture
The Dealer
The Constant
The Agent
The Double Agent
The Biker
The Undercover Agent
The Crime Boss
The Assassin's Target
The Rival Assassin
The Informant's Target
The Spy's Target
The Target's Acquaintance
The Target's Associate
The Target's Associate's Acquaintance
The Target's Associate's Colleague
The Target's Associate's Enemy
The Target's Associate's Family Member
The Target's Associate's Friend
The Target's Associate's Informant
The Target's Associate's Partner
The Target's Associate's Rival
The Target's Associate's Target
The Target's Bodyguard
The Target's Colleague
The Target's Enemy
The Target's Family Member
The Target's Friend
The Target's Informant
The Target's Partner
The Target's Rival
The Underworld Figure
The Witness's Target
gptkbp:character_customization gptkb:Limited
gptkbp:critical_reception Generally positive reviews
generally positive
gptkbp:developer gptkb:IO_Interactive
gptkbp:expansion gptkb:Hitman:_Contracts_-The_Complete_Edition
gptkbp:features disguises
Disguises
various weapons
Assassination missions
multiple endings
AI behavior
Multiple approaches to missions
gptkbp:game_engine Glacier Engine
gptkbp:game_length Approximately 10-15 hours
gptkbp:game_mechanics Checkpoints
Use of weapons
Inventory system
Mission objectives
Distraction techniques
Stealth mechanics
Environmental kills
Save system
Stealth kills
NPC interactions
Environmental interactions
Stealth movement
Cover system
Silent weapons
Target elimination
Use of tools and gadgets
Mission replayability
AI detection system
Disguise system
Lethal and non-lethal options
Silent assassin rating
Use of disguises to blend in
gptkbp:game_modes gptkb:campaign
Contracts mode
Escalation mode
gptkbp:gameplay Third-person perspective
third-person shooter
gptkbp:genre Stealth
stealth
gptkbp:in-game_currency gptkb:None
gptkbp:influences gptkb:detective_fiction
Action-adventure games
espionage
film noir
Stealth genre
Tactical shooter games
gptkbp:metacritic_score 83/100
gptkbp:mode Single-player
single-player
gptkbp:multiplayer No
no
gptkbp:narrative non-linear
Non-linear storytelling
gptkbp:platform gptkb:Play_Station_2
gptkb:Microsoft_Windows
gptkb:Xbox
gptkbp:players Impact mission outcomes
gptkbp:predecessor gptkb:Hitman:_Silent_Assassin
gptkbp:protagonist gptkb:Agent_47
gptkbp:publisher gptkb:Eidos_Interactive
gptkbp:release_date April 20, 2004
gptkbp:release_platform PC, PS2, Xbox
gptkbp:sales over 1 million copies
gptkbp:sequel gptkb:Hitman:_Blood_Money
gptkbp:series gptkb:Hitman
gptkbp:setting Various locations
various locations
gptkbp:soundtrack gptkb:Jesper_Kyd
gptkbp:successor gptkb:Hitman:_Blood_Money
gptkbp:bfsParent gptkb:Agent_47
gptkb:Render_Ware_4
gptkb:Hitman
gptkbp:bfsLayer 5