Hitman: Absolution -Contracts mode

GPTKB entity

Statements (51)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:allows different play styles
customization of targets
sharing of contracts
gptkbp:developed_by gptkb:IO_Interactive
gptkbp:features various locations
dynamic environments
stealth mechanics
user-generated contracts
gptkbp:genre stealth
gptkbp:has gptkb:in-game_currency
gptkb:fanbase
various challenges
various weapons
various difficulty levels
AI opponents
various soundtracks
various achievements
expansive maps
various skins
contract creation tools
gptkbp:includes tutorials
leaderboards
score system
gptkbp:is_acclaimed_for replayability
gptkbp:is_associated_with gptkb:Agent_47
gptkbp:is_available_for digital download.
gptkbp:is_available_in multiple languages
gptkbp:is_available_on gptkb:Xbox_Live
gptkb:Steam
gptkb:Play_Station_Store
gptkbp:is_compatible_with game controllers
gptkbp:is_criticized_for lack of multiplayer depth
gptkbp:is_featured_in gaming conventions
gptkbp:is_influenced_by previous Hitman games
gptkbp:is_known_for immersive gameplay
creative assassinations
gptkbp:is_part_of gptkb:Hitman_series
video game culture
gptkbp:is_recognized_by critics
gptkbp:is_supported_by gptkb:modding_community
gptkbp:part_of gptkb:Hitman:_Absolution
gptkbp:platform gptkb:Play_Station_3
gptkb:Microsoft_Windows
gptkb:Xbox_360
gptkbp:released_on November 20, 2012
gptkbp:set_in gptkb:Chicago
gptkbp:supports multiplayer gameplay
single-player gameplay
gptkbp:bfsParent gptkb:Hitman:_Absolution
gptkbp:bfsLayer 5