Statements (66)
Predicate | Object |
---|---|
gptkbp:instanceOf |
game engine
|
gptkbp:compatibleWith |
gptkb:Nintendo_Switch
gptkb:Xbox_One gptkb:PlayStation_4 PC |
gptkbp:developedBy |
gptkb:C++
gptkb:Sega DirectX OpenGL Sonic franchise |
gptkbp:enables |
open-world environments
|
gptkbp:enhances |
sound design
user interface player engagement game performance game replayability game storytelling AI behavior |
gptkbp:features |
post-processing effects
character customization environmental effects dynamic lighting animation blending custom shaders advanced physics simulation real-time shadows camera control seamless world transitions level streaming |
gptkbp:firstHeld |
Sonic Generations
|
https://www.w3.org/2000/01/rdf-schema#label |
Hedgehog Engine 2
|
gptkbp:improves |
game immersion
visual fidelity level design character animations |
gptkbp:released |
2010
|
gptkbp:successor |
gptkb:Hedgehog_Engine
|
gptkbp:supports |
3D graphics
modular design online multiplayer multi-threading cross-platform play environmental storytelling high frame rates real-time strategy elements high-resolution textures advanced lighting techniques AI pathfinding dynamic weather systems multi-platform development modular asset management real-time reflections high-definition rendering VR_technology dynamic_NPC_interactions |
gptkbp:usedIn |
gptkb:Sonic_Frontiers
gptkb:Sonic_Adventure_4 gptkb:Sonic_Racing gptkb:Sonic_Mania_Plus gptkb:Sonic_Forces gptkb:Sonic_Heroes_Remastered Sonic Colors Ultimate Team Sonic Racing Sonic Battle Racing Sonic_Adventure_3 |
gptkbp:utilizes |
particle systems
|