Statements (268)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
gptkb:novel |
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:The_Road
gptkb:Nostromo |
gptkbp:adaptation |
gptkb:musical
gptkb:musician gptkb:ballet gptkb:television_series gptkb:theatre gptkb:radio_station gptkb:graphic_novel gptkb:opera gptkb:video_game gptkb:art_installation gptkb:animated_film gptkb:book gptkb:Apocalypse_Now gptkb:Heart_of_Darkness_(1993_film) gptkb:film interactive theater Heart of Darkness (1994 video game) |
gptkbp:adapted_into |
gptkb:theatre
gptkb:film |
gptkbp:antagonist |
gptkb:Kurtz
The Dark Master |
gptkbp:art_style |
2 D animation
|
gptkbp:author |
gptkb:Joseph_Conrad
|
gptkbp:awards |
gptkb:Best_Animation
gptkb:Best_Soundtrack gptkb:Best_Storytelling gptkb:Best_Art_Direction |
gptkbp:character |
gptkb:Kurtz
gptkb:Kurtz's_Intended gptkb:the_Pilgrims gptkb:the_Intended the pilgrims the Accountant the Manager the cannibals the Cannibals Marlow's aunt |
gptkbp:character_development |
Kurtz's decline
Marlow's transformation the portrayal of natives |
gptkbp:conflict |
civilization vs savagery
|
gptkbp:contains |
gptkb:historical_event
cultural references social issues social commentary social criticism political commentary irony moral dilemmas narrative complexity metaphorical language philosophical reflections philosophical questions symbolic imagery ambiguity psychological depth existential themes cultural critique historical references allegorical elements psychological themes moral questions thematic depth dark imagery literary allusions symbolic characters |
gptkbp:critical_reception |
positive
controversial mixed widely studied widely studied in literature courses |
gptkbp:cultural_impact |
gptkb:significant
inspired various artworks inspired discussions on morality inspired video games inspired visual arts influenced literature influenced philosophy influenced political thought influenced art inspired discussions on ethics inspired critical essays inspired documentaries inspired theatrical performances influenced film influenced music inspired music compositions influenced other authors inspired discussions on environmentalism inspired discussions on existentialism inspired academic discourse inspired discussions on power dynamics inspired discussions on race influenced psychology inspired discussions on narrative structure inspired discussions on psychological depth inspired discussions on thematic depth inspired discussions on imperialism influenced critical theory inspired literary adaptations inspired discussions on human rights influenced sociology inspired discussions on character development inspired discussions on capitalism inspired discussions on civilization inspired discussions on colonial narratives inspired discussions on literary style inspired discussions on savagery inspired postcolonial criticism inspired discussions on imperialism. |
gptkbp:design |
gptkb:Éric_Chahi
|
gptkbp:developer |
Amazing Studio
|
gptkbp:difficulty |
gptkb:tank
|
gptkbp:director |
gptkb:François_Dufour
|
gptkbp:discusses |
the nature of civilization
the concept of savagery |
gptkbp:enemy |
gptkb:mythological_figure
bosses shadow creatures |
gptkbp:explores |
gptkb:moral_ambiguity
the effects of colonialism |
gptkbp:game_engine |
gptkb:custom_engine
|
gptkbp:game_features |
gptkb:spacecraft
environmental puzzles cinematic cutscenes stealth elements |
gptkbp:game_length |
approximately 8 hours
|
gptkbp:game_mechanics |
platforming
puzzle-solving |
gptkbp:genre |
gptkb:novel
gptkb:video_game_series literary fiction |
gptkbp:historical_context |
gptkb:late_19th_century
gptkb:Belgian_Congo European imperialism |
https://www.w3.org/2000/01/rdf-schema#label |
Heart of Darkness
|
gptkbp:in-game_items |
gptkb:power-ups
gptkb:museum shadows light orbs |
gptkbp:influence |
gptkb:literary_work
gptkb:film postcolonial studies modernist literature psychological literature |
gptkbp:influenced |
postcolonial literature
postcolonial studies modernist literature |
gptkbp:influenced_by |
gptkb:literary_work
gptkb:film European imperialism Joseph Conrad's experiences in Africa |
gptkbp:influences |
Joseph Conrad's novella
|
gptkbp:inspiration |
gptkb:Apocalypse_Now
European colonialism Joseph Conrad's experiences in Africa the journey into the unknown personal experiences of Joseph Conrad |
gptkbp:language |
English
|
gptkbp:legacy |
cult classic
notable for its visuals influenced indie games recognized for storytelling inspired animation style in games |
gptkbp:length |
short novella
|
gptkbp:literary_devices |
gptkb:mythological_figure
irony foreshadowing |
gptkbp:location |
gptkb:castle
mysterious caves shadow realm dark forest light realm the Dark Master's lair |
gptkbp:main_character |
gptkb:Kurtz
gptkb:Andy gptkb:Marlow gptkb:Charles_Marlow |
gptkbp:motif |
gptkb:tank
darkness silence madness the river the wilderness journey light and dark |
gptkbp:multiplayer |
gptkb:battle
|
gptkbp:narrated_by |
gptkb:Kurtz
gptkb:moral_ambiguity the journey personal struggle cultural clash the darkness the Company the natives |
gptkbp:narrative_style |
first-person
symbolic lyrical third-person episodic non-linear philosophical frame narrative |
gptkbp:narrative_theme |
cynical
reflective somber darkness and light |
gptkbp:notable_quote |
We live in the flicker.
The horror! The horror! Mistah Kurtz—he dead. Your strength is just an accident arising from the weakness of others. I had a vision of a great man. |
gptkbp:page_count |
70
|
gptkbp:philosophy |
gptkb:existentialism
gptkb:moral_ambiguity gptkb:absurdism |
gptkbp:platform |
gptkb:PC
gptkb:Play_Station |
gptkbp:published_by |
gptkb:Blackwood's_Magazine
1899 book form |
gptkbp:publisher |
gptkb:film_production_company
gptkb:Blackwood's_Magazine |
gptkbp:release_date |
gptkb:1998
|
gptkbp:release_region |
gptkb:Europe
gptkb:North_America |
gptkbp:sequel |
gptkb:none
|
gptkbp:setting |
gptkb:Congo_River
gptkb:late_19th_century gptkb:Belgian_Congo mysterious world |
gptkbp:significance |
considered a classic
part of the Western canon influential in literary studies |
gptkbp:soundtrack |
gptkb:musical_composition
|
gptkbp:symbolism |
gptkb:Kurtz
gptkb:the_Intended darkness the river the journey the fog the jungle the Company the Congo River the Congo the journey into the unknown the character Kurtz |
gptkbp:theme |
gptkb:Monarch
darkness imperialism darkness of human nature |
gptkbp:themes |
gptkb:Monarch
darkness civilization vs savagery |
gptkbp:viewpoint |
first-person
limited subjective biased |
gptkbp:voice_actor |
gptkb:Charles_Marlow
gptkb:battle participant observer |
gptkbp:written_by |
gptkb:Joseph_Conrad
|