Statements (284)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
gptkb:novel |
gptkbp:adaptation |
gptkb:film_adaptation
gptkb:musical gptkb:dance gptkb:ballet gptkb:television_series gptkb:virtual_reality gptkb:radio_station gptkb:graphic_novel gptkb:stage_adaptation gptkb:opera gptkb:video_game gptkb:theater gptkb:animated_film gptkb:audiobook gptkb:Apocalypse_Now gptkb:Heart_of_Darkness_(1993_film) gptkb:installation_art gptkb:documentary gptkb:film gptkb:stage_play interactive theater Heart of Darkness (1994 video game) |
gptkbp:adaptations |
gptkb:radio_station
gptkb:theater gptkb:film |
gptkbp:adapted_into |
gptkb:theater
gptkb:film |
gptkbp:antagonist |
gptkb:Kurtz
The Dark Master |
gptkbp:art_style |
2 D animation
|
gptkbp:artistic_director |
gptkb:François_Dufour
|
gptkbp:author |
gptkb:Joseph_Conrad
|
gptkbp:character |
gptkb:Kurtz
gptkb:Kurtz's_Intended gptkb:the_Pilgrims gptkb:the_Intended the pilgrims the Accountant the Manager the cannibals the Cannibals Marlow's aunt |
gptkbp:character_development |
Kurtz's decline
Marlow's transformation the portrayal of natives |
gptkbp:character_voice |
gptkb:Charles_Marlow
|
gptkbp:conflict |
civilization vs savagery
|
gptkbp:contains |
gptkb:historical_context
cultural references social issues social commentary social criticism political commentary irony moral dilemmas narrative complexity metaphorical language philosophical reflections philosophical questions symbolic imagery ambiguity psychological depth existential themes cultural critique historical references allegorical elements psychological themes moral questions thematic depth dark imagery literary allusions symbolic characters |
gptkbp:critical_reception |
positive
controversial mixed widely studied widely studied in literature courses |
gptkbp:cultural_impact |
gptkb:significant
inspired various artworks inspired discussions on morality inspired video games inspired visual arts influenced literature influenced philosophy influenced political thought influenced art inspired discussions on ethics inspired critical essays inspired documentaries inspired theatrical performances influenced film influenced music inspired music compositions influenced other authors inspired discussions on environmentalism inspired discussions on existentialism inspired academic discourse inspired discussions on power dynamics inspired discussions on race influenced psychology inspired discussions on narrative structure inspired discussions on psychological depth inspired discussions on thematic depth inspired discussions on imperialism influenced critical theory inspired literary adaptations inspired discussions on human rights influenced sociology inspired discussions on character development inspired discussions on capitalism inspired discussions on civilization inspired discussions on colonial narratives inspired discussions on literary style inspired discussions on savagery inspired postcolonial criticism inspired discussions on imperialism. |
gptkbp:design |
gptkb:Éric_Chahi
|
gptkbp:developer |
Amazing Studio
|
gptkbp:difficulty |
gptkb:medium
|
gptkbp:discusses |
the nature of civilization
the concept of savagery |
gptkbp:enemy |
gptkb:monsters
bosses shadow creatures |
gptkbp:explores |
gptkb:moral_ambiguity
the effects of colonialism |
gptkbp:game_awards |
gptkb:Best_Animation
gptkb:Best_Soundtrack gptkb:Best_Storytelling gptkb:Best_Art_Direction |
gptkbp:game_engine |
gptkb:custom_engine
|
gptkbp:game_features |
gptkb:exploration
environmental puzzles cinematic cutscenes stealth elements |
gptkbp:game_length |
approximately 8 hours
|
gptkbp:game_mechanics |
platforming
puzzle-solving |
gptkbp:genre |
gptkb:platform_game
gptkb:novel literary fiction |
gptkbp:historical_context |
gptkb:late_19th_century
gptkb:Belgian_Congo European imperialism |
https://www.w3.org/2000/01/rdf-schema#label |
Heart of Darkness
|
gptkbp:in-game_items |
gptkb:power-ups
gptkb:collectibles shadows light orbs |
gptkbp:influence |
gptkb:film
gptkb:literary_criticism postcolonial studies modernist literature psychological literature |
gptkbp:influenced |
postcolonial literature
postcolonial studies modernist literature |
gptkbp:influenced_by |
gptkb:cinema
gptkb:literature European imperialism Joseph Conrad's experiences in Africa |
gptkbp:influences |
Joseph Conrad's novella
|
gptkbp:inspiration |
gptkb:Apocalypse_Now
European colonialism Joseph Conrad's experiences in Africa the journey into the unknown personal experiences of Joseph Conrad |
gptkbp:language |
English
|
gptkbp:legacy |
cult classic
notable for its visuals influenced indie games recognized for storytelling inspired animation style in games |
gptkbp:length |
short novella
|
gptkbp:literary_devices |
gptkb:allegory
irony foreshadowing |
gptkbp:literary_significance |
considered a classic
part of the Western canon influential in literary studies |
gptkbp:location |
gptkb:ancient_ruins
mysterious caves shadow realm dark forest light realm the Dark Master's lair |
gptkbp:main_character |
gptkb:Kurtz
gptkb:Andy gptkb:Charles_Marlow |
gptkbp:motif |
gptkb:light
darkness silence madness the river the wilderness journey light and dark |
gptkbp:multiplayer |
no
|
gptkbp:narrative |
first-person
third-person episodic non-linear |
gptkbp:narrative_style |
symbolic
lyrical philosophical frame narrative |
gptkbp:narrative_theme |
darkness and light
|
gptkbp:narrator_conflict |
gptkb:moral_ambiguity
personal struggle cultural clash |
gptkbp:narrator_connection |
gptkb:Kurtz
the journey the darkness the Company the natives |
gptkbp:narrator_perspective |
first-person
limited subjective biased |
gptkbp:narrator_role |
participant
observer |
gptkbp:narrator_tone |
cynical
reflective somber |
gptkbp:notable_quote |
We live in the flicker.
The horror! The horror! Mistah Kurtz—he dead. Your strength is just an accident arising from the weakness of others. I had a vision of a great man. |
gptkbp:page_count |
70
|
gptkbp:philosophy |
gptkb:existentialism
gptkb:moral_ambiguity gptkb:absurdism |
gptkbp:platform |
gptkb:PC
gptkb:Play_Station |
gptkbp:protagonist |
gptkb:Kurtz
gptkb:Marlow gptkb:Charles_Marlow |
gptkbp:published |
1899
|
gptkbp:published_by |
gptkb:Blackwood's_Magazine
|
gptkbp:published_in |
1899
book form |
gptkbp:publisher |
gptkb:Sony_Music_Entertainment
gptkb:Blackwood's_Magazine |
gptkbp:release_date |
gptkb:1998
|
gptkbp:release_region |
gptkb:Europe
gptkb:North_America |
gptkbp:sequel |
gptkb:none
|
gptkbp:setting |
gptkb:Congo_River
gptkb:late_19th_century gptkb:Belgian_Congo mysterious world |
gptkbp:soundtrack |
gptkb:orchestral_music
|
gptkbp:symbolism |
gptkb:Kurtz
gptkb:the_Intended darkness the river the journey the fog the jungle the Company the Congo River the Congo the journey into the unknown the character Kurtz |
gptkbp:theme |
gptkb:colonialism
darkness imperialism darkness of human nature |
gptkbp:themes |
gptkb:colonialism
darkness civilization vs savagery |
gptkbp:voice_acting |
yes
|
gptkbp:written_by |
gptkb:Joseph_Conrad
|
gptkbp:bfsParent |
gptkb:Colonel_Kurtz
gptkb:Joseph_Conrad gptkb:Colonel_Walter_E._Kurtz gptkb:The_Sorcerer gptkb:The_Mosquito_Coast gptkb:Apocalypse_Now gptkb:The_Beach |
gptkbp:bfsLayer |
4
|