Statements (57)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:software
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Dead_or_Alive_6
|
gptkbp:developed_by |
gptkb:Havok
interactive entertainment game engines. |
gptkbp:emulation |
multiple vehicle types
|
gptkbp:enables |
destruction physics
|
gptkbp:features |
vehicle handling simulation
|
https://www.w3.org/2000/01/rdf-schema#label |
Havok Vehicle Dynamics
|
gptkbp:includes |
vehicle suspension simulation
|
gptkbp:integrates_with |
gptkb:Havok_Physics
|
gptkbp:is_compatible_with |
gptkb:aircraft
gptkb:PC gptkb:engine consoles mobile platforms |
gptkbp:is_designed_for |
realistic gameplay
|
gptkbp:is_documented_in |
Havok documentation
Havok user manuals |
gptkbp:is_integrated_with |
gptkb:Havok_AI
gptkb:Havok_Animation |
gptkbp:is_known_for |
scalable performance
flexible integration high-performance simulation high fidelity physics |
gptkbp:is_optimized_for |
gptkb:benchmark
real-time applications multiplayer experiences |
gptkbp:is_part_of |
gptkb:Havok_Suite
Havok's product line Havok's physics engine Havok's technology stack Havok's middleware solutions |
gptkbp:is_supported_by |
Havok support team
Havok community |
gptkbp:is_tested_for |
gptkb:video_game
QA teams |
gptkbp:is_used_by |
AAA game developers
|
gptkbp:is_used_in |
gptkb:video_game
open-world games simulation games racing games driving simulators |
gptkbp:is_utilized_in |
virtual reality applications
indie games military simulations educational simulations |
gptkbp:offers |
networked vehicle simulation
|
gptkbp:provides |
realistic vehicle physics
tire friction modeling vehicle dynamics API |
gptkbp:released_in |
gptkb:2008
|
gptkbp:supports |
gptkb:multiple_platforms
cross-platform development AI vehicle behavior |
gptkbp:used_in |
gptkb:video_game
|