Statements (58)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:Software_Development
|
gptkbp:acquired_by |
gptkb:Sony_Interactive_Entertainment
|
gptkbp:developed_by |
gptkb:Havok
|
gptkbp:has_features |
gptkb:developers
gptkb:Community_Support gptkb:event Cross-Platform Support Performance Optimization Tools Sample Projects Version Control Integration Particle Systems Scripting Support Shader Support Networking Support Profiling Tools User Documentation Asset Management Tools AI Navigation User Interface Tools Memory Management Tools Integration with Third-Party Tools Visual Scripting Streaming Support Soft Body Dynamics Animation Blending Animation Compression Animation Retargeting Customizable Physics Support for Mobile Devices Advanced Collision Handling Integration with Game Engines Vehicle Physics Destruction Simulation Level of Detail Management Physics Material System Realistic Cloth Simulation Support for Cloud Gaming Support for Console Platforms Support for PC Platforms |
https://www.w3.org/2000/01/rdf-schema#label |
Havok SDK
|
gptkbp:includes |
gptkb:Havok_Cloth
gptkb:Havok_AI gptkb:Havok_Animation gptkb:Havok_Physics |
gptkbp:is_compatible_with |
Multiple Platforms
|
gptkbp:provides |
Physics Simulation
Real-time Physics |
gptkbp:released_in |
gptkb:2000
|
gptkbp:supports |
Collision Detection
Multiplayer Games Character Animation Rigid Body Dynamics |
gptkbp:used_by |
gptkb:game_developers
|
gptkbp:used_in |
gptkb:video_games
gptkb:virtual_reality gptkb:Film_Director |
gptkbp:bfsParent |
gptkb:Havok_AI
|
gptkbp:bfsLayer |
5
|