Statements (66)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:physicist
|
gptkbp:bfsLayer |
3
|
gptkbp:bfsParent |
gptkb:public_square
|
gptkbp:acquired |
gptkb:Sony_Interactive_Entertainment
|
gptkbp:developed_by |
gptkb:Havok
|
gptkbp:features |
particle systems
advanced rendering techniques real-time performance monitoring ragdoll physics realistic water simulation fluid simulation scene management tools vehicle physics real-time lighting effects character physics destruction simulation advanced collision algorithms advanced sound integration articulated rigid bodies customizable physics properties environmental effects simulation integrated physics editor multi-layered collision detection realistic character movement |
https://www.w3.org/2000/01/rdf-schema#label |
Havok Physics SDK
|
gptkbp:is_compatible_with |
gptkb:multiple_platforms
|
gptkbp:is_integrated_with |
gptkb:Havok_AI
gptkb:Havok_Animation gptkb:Havok_Behavior |
gptkbp:provides |
API for developers
debugging tools user-friendly interface extensive documentation collision detection support for various file formats rigid body dynamics soft body dynamics networked physics support for VR headsets extensive sample projects realistic environmental interactions support for physics-based animation |
gptkbp:released_in |
gptkb:2000
|
gptkbp:supports |
GPU acceleration
cross-platform development high-performance computing modular architecture multithreading custom shaders large-scale environments real-time physics simulation AI-driven physics dynamic object interactions |
gptkbp:used_in |
gptkb:video_game
gptkb:Educational_Institution gptkb:mobile_application film production training simulations interactive installations virtual reality applications indie games augmented reality applications theme park attractions military simulations serious games AAA game titles |