Havok Behavior

GPTKB entity

Statements (50)
Predicate Object
gptkbp:instance_of gptkb:software
gptkbp:acquired_by gptkb:Microsoft
gptkbp:developed_by gptkb:Havok
gptkbp:enables dynamic character behavior
gptkbp:enhances game realism
gptkbp:features decision making
pathfinding
crowd simulation
navigation mesh
https://www.w3.org/2000/01/rdf-schema#label Havok Behavior
gptkbp:integrates_with gptkb:Havok_Physics
gptkbp:is_available_on subscription basis
perpetual license
gptkbp:is_compatible_with gptkb:Unreal_Engine
gptkb:Unity
gptkbp:is_integrated_with gptkb:Havok_Cloth
gptkb:Havok_Destruction
gptkb:Havok_AI
gptkb:Havok_Animation
gptkbp:is_known_for flexibility
performance optimization
scalability
gptkbp:is_part_of gptkb:Havok_Suite
gptkb:Havok_Technologies
game development pipeline
gptkbp:is_supported_by gptkb:Documentation
technical support
community forums
gptkbp:is_used_by gptkb:AAA_game_studios
gptkbp:is_used_for environmental interactions
NPC behavior
game testing
enemy AI
ally AI
gptkbp:is_utilized_in first-person shooters
RPGs
open-world games
action games
simulation games
gptkbp:offers scripting capabilities
state machines
behavior trees
gptkbp:provides AI behavior simulation
gptkbp:provides_support_for AI agents
gptkbp:released_in 2000s
gptkbp:supports gptkb:multiple_platforms
gptkbp:used_by gptkb:game_developers
gptkbp:used_in gptkb:video_games
gptkbp:bfsParent gptkb:Square_Enix
gptkbp:bfsLayer 4