Statements (63)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:game_engine
|
gptkbp:allows |
gptkb:online_multiplayer
split-screen multiplayer |
gptkbp:developed_by |
gptkb:Bungie
|
gptkbp:features |
day-night cycle
dynamic weather multiplayer support dynamic lighting improved graphics cutscenes real-time shadows map editor new physics engine |
gptkbp:has |
gptkb:user_interface
gptkb:art gptkb:fantasy_world gptkb:original_score gptkb:sound_design gptkb:game_mechanics gptkb:voice_acting game physics gameplay mechanics game balance collision detection environmental effects level design multiplayer maps enemy AI player progression game modes character animations campaign missions game assets vehicle physics weapon mechanics |
https://www.w3.org/2000/01/rdf-schema#label |
Halo 2 engine
|
gptkbp:influenced |
subsequent game engines
|
gptkbp:is_enhanced_by |
AI behavior
|
gptkbp:known_for |
its multiplayer experience
its campaign mode |
gptkbp:predecessor |
gptkb:Halo:_Combat_Evolved_engine
|
gptkbp:released |
gptkb:2004
|
gptkbp:successor |
gptkb:Halo_3_engine
|
gptkbp:supports |
gptkb:Xbox
gptkb:multiple_platforms gptkb:modding_community gptkb:Windows voice chat post-processing effects anti-aliasing achievements custom content leaderboards HD graphics high-resolution textures bump mapping normal mapping |
gptkbp:used_in |
gptkb:Halo_2
|
gptkbp:uses |
gptkb:Havok_Physics
gptkb:Render_Ware |
gptkbp:utilizes |
gptkb:networking
|
gptkbp:bfsParent |
gptkb:Halo_2
|
gptkbp:bfsLayer |
4
|