Statements (62)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:bfsLayer |
4
|
gptkbp:bfsParent |
gptkb:Halo_2
|
gptkbp:allows |
gptkb:online_multiplayer
split-screen multiplayer |
gptkbp:developed_by |
gptkb:Bungie
|
gptkbp:features |
day-night cycle
dynamic weather multiplayer support dynamic lighting improved graphics cutscenes real-time shadows map editor new physics engine |
gptkbp:has |
gptkb:architect
gptkb:musical gptkb:Actor gptkb:operating_system gptkb:video_game gptkb:artwork game physics gameplay mechanics game balance collision detection environmental effects level design multiplayer maps enemy AI player progression game modes character animations campaign missions game assets vehicle physics weapon mechanics |
https://www.w3.org/2000/01/rdf-schema#label |
Halo 2 engine
|
gptkbp:influenced |
subsequent game engines
|
gptkbp:is_enhanced_by |
AI behavior
|
gptkbp:known_for |
its multiplayer experience
its campaign mode |
gptkbp:predecessor |
gptkb:Halo:_Combat_Evolved_engine
|
gptkbp:released |
gptkb:2004
|
gptkbp:successor |
gptkb:Halo_3_engine
|
gptkbp:supports |
gptkb:Community_Center
gptkb:Xbox gptkb:multiple_platforms gptkb:operating_system voice chat post-processing effects anti-aliasing achievements custom content leaderboards HD graphics high-resolution textures bump mapping normal mapping |
gptkbp:used_in |
gptkb:Halo_2
|
gptkbp:uses |
gptkb:software
gptkb:Havok_Physics |
gptkbp:utilizes |
gptkb:XMPP_Extension_Protocol
|