Halo: Combat Evolved engine
GPTKB entity
Statements (85)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:engine
|
gptkbp:bfsLayer |
5
|
gptkbp:bfsParent |
gptkb:Halo_2_engine
|
gptkbp:allows |
gptkb:Community_Center
|
gptkbp:developed_by |
gptkb:Bungie
|
gptkbp:features |
gptkb:video_game
gptkb:technology scripting capabilities dynamic lighting real-time shadows vehicle physics |
gptkbp:has |
gptkb:fandom
gptkb:Author community support single-player campaign |
gptkbp:influenced |
subsequent Halo games
|
gptkbp:inspired |
game design innovations
|
gptkbp:is |
proprietary engine
legacy engine part of Halo franchise cross-platform engine engine for action gameplay engine for character development engine for combat mechanics engine for competitive gaming engine for cooperative gameplay engine for enemy AI engine for exploration engine for game adaptations engine for game awards engine for game balance engine for game collaborations engine for game community engine for game culture engine for game design principles engine for game developers engine for game distribution engine for game dynamics engine for game expansions engine for game flow engine for game franchises engine for game history engine for game legacy engine for game marketing engine for game mechanics engine for game pacing engine for game publishers engine for game remakes engine for game remasters engine for game reviews engine for game sales engine for game sequels engine for game spin-offs engine for game studios engine for game systems engine for game updates engine for immersive environments engine for immersive gameplay engine for level design engine for narrative-driven gameplay engine for player choice engine for player engagement engine for player feedback engine for player interaction engine for sci-fi genre engine for storytelling engine for storytelling in games engine for strategic gameplay engine for tactical gameplay engine for vehicle mechanics engine for weapon mechanics engine for world-building |
gptkbp:known_for |
gptkb:architect
graphics quality |
gptkbp:released |
November 15, 2001
|
gptkbp:supports |
gptkb:online_multiplayer
gptkb:legal_case console gaming local multiplayer Windows platform custom maps Xbox platform |
gptkbp:used_in |
gptkb:Halo:_Combat_Evolved
|
gptkbp:utilizes |
gptkb:physicist
rendering techniques |