Halo: The Fall of Reach collection

GPTKB entity

Statements (53)
Predicate Object
gptkbp:instance_of gptkb:video_game_series
gptkbp:bfsLayer 4
gptkbp:bfsParent gptkb:Halo:_The_Fall_of_Reach
gptkbp:art_style futuristic
gptkbp:character gptkb:Spartan-117
gptkb:Dr._Halsey
gptkb:Cortana
gptkb:Covenant_forces
gptkbp:critical_reception generally positive
gptkbp:developer gptkb:Bungie
gptkbp:engine Blam! Engine
gptkbp:events gptkb:Fall_of_Reach
rescue missions
Spartan operations
final battle
Covenant invasion
humanity's resilience
Spartan training
Covenant defeat
humanity's last stand
Covenant betrayal
Master Chief's leadership
Cortana's activation
Master Chief's awakening
Cortana's strategy
Covenant strategy planning
Covenant technology discovery
Spartan sacrifices
alliance with other Spartans
escape from Reach
final evacuation
human-Covenant diplomacy
legacy of Reach
gptkbp:game_modes single-player
multiplayer
gptkbp:genre gptkb:legal_case
gptkbp:has_gameplay_element team-based tactics
weapon customization
AI companions
vehicle combat
gptkbp:has_sequel gptkb:Halo:_Reach
gptkbp:influenced video game design
gptkbp:influenced_by science fiction literature
gptkbp:main_character gptkb:Master_Chief
gptkbp:narrative_style gptkb:human-Covenant_war
gptkbp:platform gptkb:PC
gptkb:Xbox
gptkbp:publisher gptkb:Microsoft_Game_Studios
gptkbp:release_date gptkb:2001
gptkbp:sequel gptkb:Halo:_Combat_Evolved
gptkbp:series gptkb:Halo
gptkbp:setting gptkb:fictional_universe
gptkbp:soundtrack gptkb:Martin_O'_Donnell