Halo: Reach multiplayer

GPTKB entity

Statements (60)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:the_battle_for_Reach
gptkb:Noble_Team
gptkbp:developed_by gptkb:Bungie
gptkb:the_United_States
gptkbp:features gptkb:automobile
customization options
various weapons
various game types
map editor
armor abilities
gptkbp:follows gptkb:Halo_series
gptkbp:game_modes team-based
free-for-all
gptkbp:has gptkb:seasonal_events
various maps
dedicated servers
a vibrant community
a storyline
a large player base
community maps
competitive ranking system
gptkbp:includes achievements
matchmaking system
Forge mode
Firefight mode
Invasion mode
game modes like Capture the Flag
game modes like Slayer
game modes like King of the Hill
game modes like Oddball
gptkbp:is_available_in multiple languages
gptkbp:is_available_on gptkb:PC
gptkbp:is_compatible_with gptkb:Xbox_Game_Pass
gptkb:Xbox_Live
gptkbp:is_evaluated_by its community support
its sound design
its graphics
its balance
gptkbp:is_featured_in gaming tournaments
gptkbp:is_influenced_by previous Halo games
gptkbp:is_known_for its competitive scene
its art style
its gameplay mechanics
its story elements
gptkbp:is_part_of gptkb:Halo:_The_Master_Chief_Collection
gptkb:Halo_franchise
gptkbp:is_played_by millions of players
gptkbp:part_of gptkb:Halo:_Reach
gptkbp:platform gptkb:Xbox_One
gptkb:Xbox_360
gptkbp:published_by gptkb:Microsoft_Studios
gptkbp:released September 14, 2010
gptkbp:set_in gptkb:fictional_universe
the year 2552
gptkbp:succeeded_by gptkb:Halo:_Combat_Evolved_Anniversary
gptkb:Halo_4
gptkbp:supports up to 16 players
split-screen play