Halo: Reach cinematics

GPTKB entity

Statements (63)
Predicate Object
gptkbp:instance_of gptkb:film
gptkbp:bfsLayer 5
gptkbp:bfsParent gptkb:the_battle_for_Reach
gptkbp:artist gptkb:Neil_Davidge
gptkbp:contributed_to Storytelling
gptkbp:depicts Key Events
gptkbp:directed_by gptkb:Jason_Jones
gptkbp:features Cinematic Sequences
gptkbp:features_character gptkb:Noble_Team
gptkbp:has_cameo Halo Characters
gptkbp:includes Cutscenes
gptkbp:influenced_by Previous Halo Games
gptkbp:is_available_in gptkb:book
Standard Edition
Digital Edition
gptkbp:is_available_on gptkb:PC
gptkb:Xbox_One
gptkb:Xbox_360
gptkbp:is_celebrated_in gptkb:artwork
gptkbp:is_considered_as Cinematic Milestone
gptkbp:is_evaluated_by Cinematic Storytelling
gptkbp:is_influenced_by Film Techniques
gptkbp:is_known_for Emotional Impact
gptkbp:is_part_of gptkb:Halo_Franchise
Halo: Reach Game
gptkbp:is_recognized_for Visual Quality
gptkbp:narrated_by gptkb:character
gptkbp:narrative_style gptkb:Human-Covenant_War
gptkbp:notable_for gptkb:architect
gptkb:Actor
gptkb:book
Conflict Resolution
Pacing
Audience Engagement
Animation Quality
Cinematic Techniques
Visual Storytelling
Character Arcs
Character Relationships
Narrative Structure
Cinematic Experience
Cohesion
Emotional Resonance
World-Building
Action Sequences
Cinematic Legacy
Emotional Scenes
Cinematic Impact
Cinematic Flow
gptkbp:part_of gptkb:Halo:_Reach
gptkbp:produced_by gptkb:Bungie
gptkb:Bungie_Studios
gptkbp:received Critical Acclaim
gptkbp:released_in gptkb:2010
gptkbp:set_in gptkb:Halo_Universe
gptkbp:showcases Gameplay Mechanics
gptkbp:style gptkb:musical
gptkbp:themes gptkb:Loss
gptkb:Sacrifice
Heroism
gptkbp:utilizes gptkb:engine
gptkbp:voice_actor Various Actors
gptkbp:written_by Bungie Writers