Statements (60)
Predicate | Object |
---|---|
gptkbp:instance_of |
gptkb:video_game
|
gptkbp:developed_by |
gptkb:Bungie
|
gptkbp:features |
epic battles
online matchmaking enhanced graphics new multiplayer maps new cutscenes Forge mode |
gptkbp:follows |
gptkb:Noble_Team
|
gptkbp:genre |
gptkb:first-person_shooter
|
gptkbp:has |
gptkb:campaign_mode
customization options cooperative gameplay new vehicles a dedicated fanbase cutscenes a compelling protagonist a variety of game modes a strong narrative theater mode a single-player campaign a variety of enemies a variety of missions a rich storyline a multiplayer community |
gptkbp:includes |
gptkb:multiplayer_mode
new weapons new achievements remastered audio classic maps from previous Halo games |
gptkbp:is |
popular among gamers
considered a classic in the genre often praised for its graphics known for its gameplay mechanics part of the Halo franchise a fan-favorite in the Halo community a prequel to Halo: Combat Evolved a remastered version of Halo: Reach a significant title in the Halo series a tactical shooter developed for Xbox 360 and PC known for its soundtrack often included in best-of lists for video games. part of the Master Chief Collection recognized for its level design set during the Human-Covenant War set on the planet Reach available on Xbox One through backward compatibility |
gptkbp:part_of |
gptkb:Halo_series
|
gptkbp:platform |
gptkb:Xbox_360
|
gptkbp:published_by |
gptkb:Microsoft_Studios
|
gptkbp:release_date |
April 20, 2010
|
gptkbp:remake |
gptkb:Halo:_Reach
|
gptkbp:set_in |
gptkb:fictional_universe
|
gptkbp:supports |
gptkb:Xbox_Live
HD resolution |
gptkbp:was |
well received by critics
released as a standalone title |
gptkbp:bfsParent |
gptkb:Halo_universe
|
gptkbp:bfsLayer |
4
|