Half-Life: Deathmatch

GPTKB entity

Statements (68)
Predicate Object
gptkbp:instance_of gptkb:video_game
gptkbp:bfsLayer 3
gptkbp:bfsParent gptkb:Half-Life
gptkbp:armament various
gptkbp:championship held regularly
gptkbp:character gptkb:Gordon_Freeman
gptkbp:community active
gptkbp:community_events frequent
gptkbp:community_support gptkb:Community_Center
gptkbp:developer gptkb:Valve_Corporation
gptkbp:economy regular adjustments
gptkbp:engine gptkb:Gold_Src
gptkbp:environment varied maps
gptkbp:fan_base dedicated
gptkbp:first_released gptkb:1998
gptkbp:game_engine gptkb:Gold_Src_engine
gptkbp:game_features gptkb:power-ups
gptkbp:game_mechanics gptkb:king_of_the_hill
gptkb:skins
gptkb:rally
text chat
voice chat
customization options
fast-paced
achievements
leaderboards
matchmaking
time limit
team objectives
friend lists
replay system
spectator mode
respawning
clan support
lobby system
capture the flag
reporting system
last man standing
anti-cheat system
block list
score limit
death streaks
kill streaks
gptkbp:game_modes free-for-all
team deathmatch
gptkbp:gameplay player versus player
gptkbp:genre gptkb:legal_case
gptkbp:graphics 3 D graphics
gptkbp:has_ability varied
gptkbp:influenced subsequent multiplayer shooters
gptkbp:legacy cult following
gptkbp:map various
gptkbp:mode deathmatch
gptkbp:modifications custom maps
various mods
gptkbp:multiplayer gptkb:theorem
gptkb:stock_market_index
gptkbp:number_of_teams up to 32 players
gptkbp:part_of gptkb:Half-Life_series
gptkbp:platform gptkb:Microsoft_Windows
gptkbp:publisher gptkb:Valve_Corporation
gptkbp:release_date 1998-06-19
gptkbp:setting gptkb:Author
gptkbp:soundtrack gptkb:musical
gptkbp:successor gptkb:Half-Life:_Deathmatch_Classic
gptkbp:tactics gptkb:teamwork
gptkbp:updates frequent patches
various patches